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67,928 players on Rust servers right now 11,782 servers online 3,558 with players on 196 fresh wipes in the last three hours GDSP TEAM | Serveur Communautaire FR PvE: 0 players on now Updated every five minutes

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GDSP TEAM | Serveur Communautaire FR PvE

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,897, the top 22% of all ranked servers.
  • The current map has been up 27d 17h, since Thursday 1 October, 19:07 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#4,897ranktop 22%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on GDSP TEAM | Serveur Communautaire FR PvE

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,897 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first

Force wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
15 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
120 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
192 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
32 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
104 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
19 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
58 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at GDSP TEAM | Serveur Communautaire FR PvE?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 3 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

When does GDSP TEAM | Serveur Communautaire FR PvE wipe?

Too few wipes are recorded for GDSP TEAM | Serveur Communautaire FR PvE to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 17 hours.

Tags and filters

Where does GDSP TEAM | Serveur Communautaire FR PvE appear in Rust Live Stats lists and filters?

On Rust Live Stats, GDSP TEAM | Serveur Communautaire FR PvE is listed under Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on GDSP TEAM | Serveur Communautaire FR PvE carry?

These are the tags GDSP TEAM | Serveur Communautaire FR PvE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is GDSP TEAM | Serveur Communautaire FR PvE at the moment?

0 of GDSP TEAM | Serveur Communautaire FR PvE's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 15:00 UTC, averaging 2 players.

What position does GDSP TEAM | Serveur Communautaire FR PvE hold among Rust servers?

On player hours for the past seven days, GDSP TEAM | Serveur Communautaire FR PvE sits at #4,897, inside the top 22% of ranked servers.

Rules and settings

Which settings and rules are in force on GDSP TEAM | Serveur Communautaire FR PvE?

The name GDSP TEAM | Serveur Communautaire FR PvE carries no gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on GDSP TEAM | Serveur Communautaire FR PvE?

GDSP TEAM | Serveur Communautaire FR PvE runs a game-generated procedural map: size 6,000, seed 812092736. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is GDSP TEAM | Serveur Communautaire FR PvE in?

No region is published by GDSP TEAM | Serveur Communautaire FR PvE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 88.173.178.168:16300.

Is performance on GDSP TEAM | Serveur Communautaire FR PvE steady?

It never went below 38 server fps in the last 48 hours, averaging 56. Buildings, deployables and everything else in the world added up to a maximum of 216,603 entities. Up to 5,185 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on GDSP TEAM | Serveur Communautaire FR PvE?

GDSP TEAM | Serveur Communautaire FR PvE operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is GDSP TEAM | Serveur Communautaire FR PvE, and is it online at the moment?

GDSP TEAM | Serveur Communautaire FR PvE is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was online for 163 of 168 hours in the last 7 full days, or 97% of the time. The first sighting by Rust Live Stats was on 16 September 2026.

Getting on

How do you get onto GDSP TEAM | Serveur Communautaire FR PvE?

Enter client.connect 88.173.178.168:16300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/WX9rXuURn.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.