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76,262 players on Rust servers right now 11,757 servers online 3,727 with players on 140 fresh wipes in the last three hours MyServer (TEST): 0 players (offline) Updated every five minutes

Live coverage · Rust server

MyServer (TEST)

Offline MyServer (TEST) is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,432, the top 69% of all ranked servers.
  • The current map has been up 1d 21h, since Monday 26 October, 16:09 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,432ranktop 69%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on MyServer (TEST)

Players

AveragePeakWipe
0123415:0016:00Wiped Mon 26 Oct, 15:47 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,432 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
115 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
231 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
37 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
129 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 52 on average
58 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
40 / 300

Quick answers

from the figures on this page

Wipe schedule

How often does MyServer (TEST) wipe, and at what times?

The record holds too few of MyServer (TEST)'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does MyServer (TEST) show up in?

The Rust Live Stats lists that include MyServer (TEST) are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on MyServer (TEST) carry?

These are the tags MyServer (TEST) makes public: gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is MyServer (TEST) at the moment?

MyServer (TEST) reads offline at the moment; the last sighting was 44 hours ago. Averaged over seven days: 0 players.

What position does MyServer (TEST) hold among Rust servers?

On player hours for the past seven days, MyServer (TEST) sits at #15,432, inside the top 69% of ranked servers.

Map and rules

What settings and rules does MyServer (TEST) run?

No gather rate appears in the name MyServer (TEST). The cap on a group is 10 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Server facts

Where does MyServer (TEST) sit geographically?

There is no region from MyServer (TEST). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 88.80.147.183:28015.

What version of Rust is running on MyServer (TEST)?

Rust network protocol 2635 and build 168909 on Windows is what MyServer (TEST) runs. To join, your game must use the same protocol; Steam handles the update for you.

Does MyServer (TEST) stay online, and is it up right now?

At the time of this update, MyServer (TEST) is down, last seen 44 hours ago. It was online for 0 of 24 hours in the last 1 full day, or 0% of the time. On 26 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to MyServer (TEST)?

Enter client.connect 88.80.147.183:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp100
Max players Slots: 100.
ts10
Group limit Each team holds 10 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.