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Live Rust server stats, updated every five minutes.
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93,191 players on Rust servers right now 11,886 servers online 4,074 with players on 171 fresh wipes in the last three hours TSSS: 1 players (offline) Updated every five minutes

Live coverage · Rust server

TSSS

Offline TSSS is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,325, the top 65% of all ranked servers.
  • The current map has been up 3d 8h, since Saturday 24 October, 11:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak 1
#14,325ranktop 65%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on TSSS

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,325 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct13 Oct25 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
10 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
799 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
120 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
480 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
280 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
209 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at TSSS?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does TSSS wipe, and at what times?

TSSS's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 8 hours.

Lists and tags

Which Rust Live Stats filters and lists does TSSS show up in?

These are the Rust Live Stats lists TSSS fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for TSSS signify?

These are the tags TSSS makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on TSSS?

TSSS is not online at the moment, having last been seen 3 days 8 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does TSSS sit in the server rankings?

On player hours for the past seven days, TSSS sits at #14,325, inside the top 65% of ranked servers.

Rules and settings

Which settings and rules are in force on TSSS?

No gather rate appears in the name TSSS. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TSSS?

TSSS uses a procedural map, which the game generates.

Server facts

Where does TSSS sit geographically?

There is no region from TSSS. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.105.195.36:28015.

What version of Rust is running on TSSS?

TSSS operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is TSSS up now, and how steady is its uptime?

TSSS is currently offline, with its last appearance 3 days 8 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. Rust Live Stats has tracked it since 6 October 2026.

Connecting

What steps connect you to TSSS?

Enter client.connect 89.105.195.36:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.