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103,131 players on Rust servers right now 11,899 servers online 3,962 with players on 371 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,253, the top 41% of all ranked servers.
  • The current map has been up 6d 4h, since Friday 23 October, 13:24 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak 1
#9,253ranktop 41%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,253 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
340 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
452 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
989 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
52 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
52 / 250

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at nameserver?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

When does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 6 days 4 hours.

Tags and categories

Where does nameserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for nameserver signify?

gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list nameserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on nameserver?

nameserver is not online at the moment, having last been seen 5 days 18 hours ago. Averaged across seven days, 0 players; the peak was 1.

What position does nameserver hold among Rust servers?

Ranked by seven-day player hours, nameserver is #9,253, placing it in the top 41% of ranked servers.

Rules and settings

What rules does nameserver enforce, and which settings does it use?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

Where does nameserver sit geographically?

Nothing on nameserver states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 89.106.72.59:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay online, and is it up right now?

At the time of this update, nameserver is down, last seen 5 days 18 hours ago. 1 of 120 hours were online in the last 5 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What is the way to connect to nameserver?

Enter client.connect 89.106.72.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.