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39,799 players on Rust servers right now 11,618 servers online 2,961 with players on 88 fresh wipes in the last three hours [EU/FIN] Hermit's Island: 0 players on now Updated every five minutes

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[EU/FIN] Hermit's Island

Key points

  • 0 of 150 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,273, the top 33% of all ranked servers.
  • The current map has been up 12d 10h, since Friday 16 October, 21:09 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
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monthly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 150 players

0/ 150players now 0% full
07-day averagepeak 1
#7,273ranktop 33%
12d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [EU/FIN] Hermit's Island

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,273 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

6.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 16 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
41 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
14 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
144 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 71 on average
70 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
7 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
112 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU/FIN] Hermit's Island?

Recent wipes on this server averaged a peak of 2 players at their busiest. 19 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does [EU/FIN] Hermit's Island wipe?

Once a month is all [EU/FIN] Hermit's Island wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 10 hours have passed since this world was generated. Its tags give wipes as monthly.

Lists and tags

Which Rust Live Stats filters and lists does [EU/FIN] Hermit's Island show up in?

These are the Rust Live Stats lists [EU/FIN] Hermit's Island fits: EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the tags listed for [EU/FIN] Hermit's Island signify?

gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list [EU/FIN] Hermit's Island publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on [EU/FIN] Hermit's Island right now?

Live now: 0 players on [EU/FIN] Hermit's Island, out of 150 slots. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 15:00 UTC, at 1 players on average.

How does [EU/FIN] Hermit's Island compare with other Rust servers in the rankings?

Ranked by seven-day player hours, [EU/FIN] Hermit's Island is #7,273, placing it in the top 33% of ranked servers.

Rules and settings

Which settings and rules are in force on [EU/FIN] Hermit's Island?

Nothing in the name of [EU/FIN] Hermit's Island states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [EU/FIN] Hermit's Island?

[EU/FIN] Hermit's Island runs a game-generated procedural map: size 2,500, seed 819921473. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does [EU/FIN] Hermit's Island sit geographically?

No region tag is published, though the name of [EU/FIN] Hermit's Island points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 89.190.5.80:28035 is its address.

How well does [EU/FIN] Hermit's Island perform?

It never went below 149 server fps in the last 48 hours, averaging 195. Entity count reached 31,104: buildings, deployables and the rest of the world. The highest memory usage was 1,971 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [EU/FIN] Hermit's Island on?

The setup on [EU/FIN] Hermit's Island is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is [EU/FIN] Hermit's Island up now, and how steady is its uptime?

Right now [EU/FIN] Hermit's Island is online. Based on the uptime it reports, the last restart was about 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [EU/FIN] Hermit's Island?

Enter client.connect 89.190.5.80:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://sereneisland.eu.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Slots: 150.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.