The count
LiveLive coverage · EU
[Rust.kz] Test
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 3.
- It ranks #7,602, the top 34% of all ranked servers, and #2055 in EU.
- The current map has been up 14h, since Tuesday 27 October, 08:21 UTC, on a weekly schedule.
- The next wipe is expected Tuesday 3 November at 08:21 UTC, in 6d 9h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [Rust.kz] Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,602 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 9h
from its schedule tag
Next wipe Tuesday 3 November, 08:21 UTC, in 6d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 9hTue 3 Nov, 08:21 UTC
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 13d 9hTue 10 Nov, 08:21 UTC
- 20d 9hTue 17 Nov, 08:21 UTC
- 27d 9hTue 24 Nov, 08:21 UTC
- 34d 9hTue 1 Dec, 08:21 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
- 41d 9hTue 8 Dec, 08:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 08:21 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 23 October 2026, 15:43 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 22 October 2026, 10:08 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 15 October 2026, 08:32 UTC
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 7.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 13:59 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 16:19 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7.9 days
- Players before
- 0
Force wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 17:51 UTC FW
- Peak
- 5
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 4
Wipe
Wipe peaks at 5 players
Wednesday 30 September 2026, 06:07 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Show 3 earlier wipes
Wipe
Wipe peaks at 2 players
Thursday 24 September 2026, 06:11 UTC
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 18 September 2026, 14:16 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 5.7 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Thursday 17 September 2026, 13:04 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [Rust.kz] Test?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 0 hours in. In 33% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.5.
On what timetable does [Rust.kz] Test wipe?
The prediction for [Rust.kz] Test follows its tag, since the record holds too few wipes to confirm the schedule. Tuesday 3 November at 08:21 UTC is the date of its next wipe. The world you are playing on was built 14 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Who is in charge of [Rust.kz] Test?
The rust.kz hostname [Rust.kz] Test publishes is shared with 1 other server we track, so one operator most likely runs them.
Which Rust Live Stats filters and lists does [Rust.kz] Test show up in?
On Rust Live Stats, [Rust.kz] Test is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
What meaning do the tags on [Rust.kz] Test carry?
These are the tags [Rust.kz] Test makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on [Rust.kz] Test right now?
[Rust.kz] Test is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 1 players, with a peak of 3. Peak hour over 48 hours: 18:00 UTC, at 3 players on average.
How does [Rust.kz] Test compare with other Rust servers in the rankings?
[Rust.kz] Test is #2,055 in Europe on the past week's player hours, and #7,602 overall in the top 34% of ranked servers.
Map and rules
What rules does [Rust.kz] Test enforce, and which settings does it use?
No gather rate appears in the name [Rust.kz] Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [Rust.kz] Test?
[Rust.kz] Test runs a game-generated procedural map: size 3,650, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Where does [Rust.kz] Test sit geographically?
By its own EU tag, [Rust.kz] Test sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.218.13.150:28015.
How well does [Rust.kz] Test perform?
Server fps averaged 94 over the last 48 hours, with a low of 86. It supported up to 81,077 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,542 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [Rust.kz] Test on?
The setup on [Rust.kz] Test is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [Rust.kz] Test, and is it online at the moment?
Right now [Rust.kz] Test is online. About 12 hours ago is when it last restarted, according to its uptime. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto [Rust.kz] Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.218.13.150:28015. The server's website: https://discord.com/invite/STJwd78hZz.
