Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
62,257 players on Rust servers right now 11,760 servers online 3,509 with players on 134 fresh wipes in the last three hours [Rust.kz] Test: 0 players on now Updated every five minutes

LiveLive coverage · EU

[Rust.kz] Test

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 3.
  • It ranks #7,602, the top 34% of all ranked servers, and #2055 in EU.
  • The current map has been up 14h, since Tuesday 27 October, 08:21 UTC, on a weekly schedule.
  • The next wipe is expected Tuesday 3 November at 08:21 UTC, in 6d 9h.
Join
weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 3
#7,602ranktop 34% · #2055 in EU
14h agolast wipeweekly schedule
6d 9hnext wipeTue 3 Nov, 08:21 UTC

Players on [Rust.kz] Test

Players

AveragePeakWipe
0123408:0011:0013:0016:0018:0021:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
025507510008:0011:0013:0016:0018:0021:00Wiped Tue 27 Oct, 08:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,602 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Next wipe in 6d 9h

from its schedule tag

Next wipe Tuesday 3 November, 08:21 UTC, in 6d 9h. Its weekly schedule tag · low confidence

4.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 2.5

Coming wipes

  1. 6d 9h
    Tue 3 Nov, 08:21 UTC
  2. 8d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 13d 9h
    Tue 10 Nov, 08:21 UTC
  4. 20d 9h
    Tue 17 Nov, 08:21 UTC
  5. 27d 9h
    Tue 24 Nov, 08:21 UTC
  6. 34d 9h
    Tue 1 Dec, 08:21 UTC
  7. 36d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 41d 9h
    Tue 8 Dec, 08:21 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.2 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
7.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
7.9 days
Players before
0

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
0.9 days
Players before
4

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
1.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
87 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
15 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 23 on average
19 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 13 on average
8 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [Rust.kz] Test?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 0 hours in. In 33% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.5.

On what timetable does [Rust.kz] Test wipe?

The prediction for [Rust.kz] Test follows its tag, since the record holds too few wipes to confirm the schedule. Tuesday 3 November at 08:21 UTC is the date of its next wipe. The world you are playing on was built 14 hours. A weekly wipe schedule is published in its tags.

Tags and filters

Who is in charge of [Rust.kz] Test?

The rust.kz hostname [Rust.kz] Test publishes is shared with 1 other server we track, so one operator most likely runs them.

Which Rust Live Stats filters and lists does [Rust.kz] Test show up in?

On Rust Live Stats, [Rust.kz] Test is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What meaning do the tags on [Rust.kz] Test carry?

These are the tags [Rust.kz] Test makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on [Rust.kz] Test right now?

[Rust.kz] Test is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 1 players, with a peak of 3. Peak hour over 48 hours: 18:00 UTC, at 3 players on average.

How does [Rust.kz] Test compare with other Rust servers in the rankings?

[Rust.kz] Test is #2,055 in Europe on the past week's player hours, and #7,602 overall in the top 34% of ranked servers.

Map and rules

What rules does [Rust.kz] Test enforce, and which settings does it use?

No gather rate appears in the name [Rust.kz] Test. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [Rust.kz] Test?

[Rust.kz] Test runs a game-generated procedural map: size 3,650, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Where does [Rust.kz] Test sit geographically?

By its own EU tag, [Rust.kz] Test sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.218.13.150:28015.

How well does [Rust.kz] Test perform?

Server fps averaged 94 over the last 48 hours, with a low of 86. It supported up to 81,077 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,542 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [Rust.kz] Test on?

The setup on [Rust.kz] Test is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [Rust.kz] Test, and is it online at the moment?

Right now [Rust.kz] Test is online. About 12 hours ago is when it last restarted, according to its uptime. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto [Rust.kz] Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.218.13.150:28015. The server's website: https://discord.com/invite/STJwd78hZz.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.