Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,609 players on Rust servers right now 11,866 servers online 3,946 with players on 551 fresh wipes in the last three hours [ESP/Ñ] DEV: 1 players (offline) Updated every five minutes

Live coverage · EU

[ESP/Ñ] DEV

Offline [ESP/Ñ] DEV is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 1 of 40 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,002, and #2390 in EU.
  • The current map has been up 46d 0h, since Sunday 13 September, 19:48 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Join
biweekly wipes vanillamoddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 40 players

1/ 40players now 2% full
07-day averagepeak –
#14,002rank#2390 in EU
46d agolast wipebiweekly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [ESP/Ñ] DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,002 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Next wipe in 6d 23h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 9d 23h
    Sun 8 Nov, 19:48 UTC
  3. 23d 23h
    Sun 22 Nov, 19:48 UTC
  4. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 37d 23h
    Sun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 245 on average
318 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
64 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 27 on average
12 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
61 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 25 on average
94 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
46 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [ESP/Ñ] DEV?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does [ESP/Ñ] DEV wipe?

[ESP/Ñ] DEV's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 46 days. Its tags set out a wipe schedule of every two weeks.

Tags and filters

Which Rust Live Stats filters and lists does [ESP/Ñ] DEV show up in?

These are the Rust Live Stats lists [ESP/Ñ] DEV fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on [ESP/Ñ] DEV?

These are the tags [ESP/Ñ] DEV makes public: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts12 (Group limit): Team cap: 12; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on [ESP/Ñ] DEV?

[ESP/Ñ] DEV is not online at the moment, having last been seen 45 days 3 hours ago.

Where does [ESP/Ñ] DEV sit in the server rankings?

Seven-day player hours place [ESP/Ñ] DEV at #14,002 overall, in the top – of ranked servers and #2,390 in Europe.

Rules and settings

Which settings and rules are in force on [ESP/Ñ] DEV?

The name [ESP/Ñ] DEV carries no gather rate. A group can reach 12 players at most. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

About the server

What location is [ESP/Ñ] DEV in?

The EU tag on [ESP/Ñ] DEV lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 89.222.104.137:22637 is its address.

What version of Rust is running on [ESP/Ñ] DEV?

Rust network protocol 2633 and build 163794 on Linux is what [ESP/Ñ] DEV runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [ESP/Ñ] DEV, and is it online at the moment?

[ESP/Ñ] DEV is currently offline, with its last appearance 45 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to [ESP/Ñ] DEV?

Enter client.connect 89.222.104.137:22637 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players 40 slots are available.
ts12
Group limit Team cap: 12.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.