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48,102 players on Rust servers right now 11,673 servers online 3,006 with players on 99 fresh wipes in the last three hours [ESP/Ñ] DEV: 0 players on now Updated every five minutes

LiveLive coverage · EU

[ESP/Ñ] DEV

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,460, the top 38% of all ranked servers, and #2129 in EU.
  • The current map has been up 1d 9h, since Wednesday 28 October, 17:36 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 16h, with the force wipe.
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biweekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 1
#8,460ranktop 38% · #2129 in EU
1d agolast wipebiweekly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [ESP/Ñ] DEV

Players

AveragePeakWipe
0123403:0012:0022:0007:0016:0001:00Wiped Wed 28 Oct, 17:36 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
01020304003:0012:0022:0007:0016:0001:00Wiped Wed 28 Oct, 17:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,460 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Next wipe in 6d 16h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

10.8 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 2

Coming wipes

  1. 6d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 12d 14h
    Wed 11 Nov, 17:36 UTC
  3. 26d 14h
    Wed 25 Nov, 17:36 UTC
  4. 34d 16h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 40d 14h
    Wed 9 Dec, 17:36 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
12.3 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
10.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
13 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
65 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
11 / 100
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
16 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
35 / 50
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
2 / 200
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
9 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [ESP/Ñ] DEV?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 20% of its recent wipes. The crowd fell under half by day 2 when it did not hold.

How often does [ESP/Ñ] DEV wipe, and at what times?

The prediction for [ESP/Ñ] DEV follows its tag, since the record holds too few wipes to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 33 hours. Its tags set out a wipe schedule of every two weeks.

Tags and categories

Which Rust Live Stats filters and lists does [ESP/Ñ] DEV show up in?

These are the Rust Live Stats lists [ESP/Ñ] DEV fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on [ESP/Ñ] DEV?

gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Europe is the browser listing for this server: that is the tag list [ESP/Ñ] DEV publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on [ESP/Ñ] DEV?

[ESP/Ñ] DEV is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 1. Average: 0 players.

How does [ESP/Ñ] DEV compare with other Rust servers in the rankings?

[ESP/Ñ] DEV is #2,129 in Europe on the past week's player hours, and #8,460 overall in the top 38% of ranked servers.

Settings and map

What rules does [ESP/Ñ] DEV enforce, and which settings does it use?

Nothing in the name of [ESP/Ñ] DEV states a gather rate. The cap on a group is 12 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on [ESP/Ñ] DEV?

[ESP/Ñ] DEV runs a game-generated procedural map: size 3,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Bots y eventos en todo el mapa.

Server facts

Where does [ESP/Ñ] DEV sit geographically?

Its EU tag places [ESP/Ñ] DEV in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.222.104.137:22619.

How well does [ESP/Ñ] DEV perform?

Server fps averaged 30 over the last 48 hours, with a low of 22. Buildings, deployables and everything else in the world added up to a maximum of 71,396 entities. Memory use peaked at 3,944 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [ESP/Ñ] DEV?

The setup on [ESP/Ñ] DEV is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [ESP/Ñ] DEV, and is it online at the moment?

Right now [ESP/Ñ] DEV is online. About 20 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 15 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [ESP/Ñ] DEV?

Enter client.connect 89.222.104.137:22619 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are available.
ts12
Group limit Teams are capped at 12.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.