The count
Live coverage · EU
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,218, the top 70% of all ranked servers, and #2560 in EU.
- The current map has been up 14d 16h, since Wednesday 14 October, 10:00 UTC, on a weekly schedule.
- The next wipe is expected Wednesday 4 November at 10:00 UTC, in 6d 7h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,218 today
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #521 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 7h
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 7h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does testserver wipe?
An estimate from weekly: 7 days after its last wipe gives testserver's next wipe. Wednesday 4 November at 10:00 UTC is the date of its next wipe. The world you are playing on was built 14 days 16 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Where does testserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists testserver fits: EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
What meaning do the tags on testserver carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): The slot count is 200; ts3 (Group limit): Team cap: 3; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server, which testserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is testserver at the moment?
Last seen 14 days 15 hours ago, testserver is offline right now.
How does testserver compare with other Rust servers in the rankings?
Europe places testserver at #2,560; overall it is #15,218, inside the top 70% of ranked servers, by seven-day player hours. Within the trio group, its position is #521.
Rules and settings
What settings and rules does testserver run?
Nothing in the name of testserver states a gather rate. trio sets the cap: 3 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is testserver in?
Its EU tag places testserver in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.222.124.49:28015.
What version of Rust is running on testserver?
The setup on testserver is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is testserver up now, and how steady is its uptime?
testserver is currently offline, with its last appearance 14 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto testserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.222.124.49:28015.