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Live Rust server stats, updated every five minutes.
Rust Live Stats
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56,681 players on Rust servers right now 11,752 servers online 3,410 with players on 130 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,957, the top 71% of all ranked servers.
  • The current map has been up 31d 1h, since Sunday 27 September, 21:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,957ranktop 71%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does ServerName wipe?

ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days 1 hours have passed since this world was generated.

Tags and filters

Where does ServerName appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include ServerName are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is ServerName at the moment?

ServerName reads offline at the moment; the last sighting was 31 days ago.

How does ServerName compare with other Rust servers in the rankings?

On player hours for the past seven days, ServerName sits at #16,957, inside the top 71% of ranked servers.

Map and rules

What settings and rules does ServerName run?

Nothing in the name of ServerName states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on ServerName?

A procedural map, generated by the game, runs on ServerName.

About the server

Which region is ServerName hosted in?

Nothing on ServerName states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.232.81.121:28015.

What version of Rust is running on ServerName?

The setup on ServerName is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is ServerName, and is it online at the moment?

As of now, ServerName is offline; the last sighting was 31 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 27 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to ServerName?

Enter client.connect 89.232.81.121:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.