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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,162 players on Rust servers right now 11,622 servers online 2,812 with players on 74 fresh wipes in the last three hours Staging: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging

Offline Staging is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,353, the top 64% of all ranked servers.
  • The current map has been up 29d 13h, since Tuesday 29 September, 16:55 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,353ranktop 64%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Staging

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,353 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep28 Sep1 Oct3 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
154 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
74 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Staging?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does Staging wipe, and at what times?

Staging's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 29 days 13 hours.

Tags and filters

Where does Staging appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Staging are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Staging carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166220 (Build): Build: 166220; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Staging publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Staging?

Staging reads offline at the moment; the last sighting was 29 days 11 hours ago.

What position does Staging hold among Rust servers?

On player hours for the past seven days, Staging sits at #15,353, inside the top 64% of ranked servers.

Map and rules

What rules does Staging enforce, and which settings does it use?

No gather rate appears in the name Staging. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Staging?

A procedural map, generated by the game, runs on Staging.

About the server

Which region is Staging hosted in?

Nothing on Staging states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 89.24.36.214:28015.

What version of Rust is running on Staging?

Rust network protocol 2634 and build 166220 on Windows is what Staging runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Staging, and is it online at the moment?

Staging is currently offline, with its last appearance 29 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 September 2026.

Getting on

What steps connect you to Staging?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 89.24.36.214:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166220,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166220
Build Build: 166220.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.