The count
LiveLive coverage · NA
Rust Warlords
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,706, the top 26% of all ranked servers, and #945 in NA.
- The current map has been up 5d 10h, since Thursday 22 October, 17:16 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Warlords
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,706 today
Rank
daily · 1 is bestTop 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 15h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 22d 13hThu 19 Nov, 17:16 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 17:16 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 15 October 2026, 20:22 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 6.9 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 19:29 UTC FW
- Peak
- 2
- Crowd
- halved by day 7
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Rust Warlords?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 31 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 7.
On what timetable does Rust Warlords wipe?
Rust Warlords's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 10 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does Rust Warlords show up in?
The Rust Live Stats lists that include Rust Warlords are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What meaning do the tags on Rust Warlords carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which Rust Warlords publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Rust Warlords?
Live now: 0 players on Rust Warlords, out of 50 slots. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 21:00 UTC drew the most players, 2 on average.
How does Rust Warlords compare with other Rust servers in the rankings?
Seven-day player hours place Rust Warlords at #5,706 overall, in the top 26% of ranked servers and #945 in North America.
Settings and map
What settings and rules does Rust Warlords run?
Nothing in the name of Rust Warlords states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust Warlords?
Rust Warlords runs a game-generated procedural map: size 1,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server details
What location is Rust Warlords in?
The NA tag on Rust Warlords lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 89.28.237.30:28075.
Is performance on Rust Warlords steady?
It never went below 5 server fps in the last 48 hours, averaging 12. It supported up to 23,041 entities, covering buildings, deployables and all other objects. Up to 1,824 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Rust Warlords on?
Rust network protocol 2635 and build 168909 on Linux is what Rust Warlords runs. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Warlords up now, and how steady is its uptime?
Right now Rust Warlords is online. The uptime it reports puts the last restart at about 2 days 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto Rust Warlords?
Enter client.connect 89.28.237.30:28075 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.