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36,329 players on Rust servers right now 11,615 servers online 2,867 with players on 53 fresh wipes in the last three hours Rust Warlords: 0 players on now Updated every five minutes

LiveLive coverage · NA

Rust Warlords

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,706, the top 26% of all ranked servers, and #945 in NA.
  • The current map has been up 5d 10h, since Thursday 22 October, 17:16 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 15h, with the force wipe.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#5,706ranktop 26% · #945 in NA
5d agolast wipebiweekly schedule
8d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust Warlords

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,706 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 15h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

10.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 7

Coming wipes

  1. 8d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 22d 13h
    Thu 19 Nov, 17:16 UTC
  3. 36d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
6.9 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
halved by day 7
Lasted
14 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 244 on average
255 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 98 on average
122 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 38 on average
24 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No
NA · groups of 12+ · biweekly · 15 on average
21 / 30
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los
NA · groups of 12+ · biweekly · 11 on average
11 / 100
[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|
NA · groups of 8+ · biweekly · 6 on average
7 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust Warlords?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 31 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 7.

On what timetable does Rust Warlords wipe?

Rust Warlords's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 5 days 10 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and filters

Which Rust Live Stats filters and lists does Rust Warlords show up in?

The Rust Live Stats lists that include Rust Warlords are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What meaning do the tags on Rust Warlords carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which Rust Warlords publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Rust Warlords?

Live now: 0 players on Rust Warlords, out of 50 slots. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 21:00 UTC drew the most players, 2 on average.

How does Rust Warlords compare with other Rust servers in the rankings?

Seven-day player hours place Rust Warlords at #5,706 overall, in the top 26% of ranked servers and #945 in North America.

Settings and map

What settings and rules does Rust Warlords run?

Nothing in the name of Rust Warlords states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Warlords?

Rust Warlords runs a game-generated procedural map: size 1,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

What location is Rust Warlords in?

The NA tag on Rust Warlords lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 89.28.237.30:28075.

Is performance on Rust Warlords steady?

It never went below 5 server fps in the last 48 hours, averaging 12. It supported up to 23,041 entities, covering buildings, deployables and all other objects. Up to 1,824 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Rust Warlords on?

Rust network protocol 2635 and build 168909 on Linux is what Rust Warlords runs. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Warlords up now, and how steady is its uptime?

Right now Rust Warlords is online. The uptime it reports puts the last restart at about 2 days 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Rust Warlords?

Enter client.connect 89.28.237.30:28075 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.