The count
Live coverage · Rust server
typical TEST
Offline typical TEST is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,962, the top 71% of all ranked servers.
- The current map has been up 26d 17h, since Friday 2 October, 22:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,962 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does typical TEST wipe, and at what times?
The record holds too few of typical TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 17 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does typical TEST show up in?
The Rust Live Stats lists that include typical TEST are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on typical TEST carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which typical TEST publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is typical TEST at the moment?
typical TEST reads offline at the moment; the last sighting was 24 days 19 hours ago.
Where does typical TEST sit in the server rankings?
Ranked by seven-day player hours, typical TEST is #15,962, placing it in the top 71% of ranked servers.
Settings and map
What settings and rules does typical TEST run?
No gather rate appears in the name typical TEST. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for typical TEST?
typical TEST uses a procedural map, which the game generates.
Server details
Where does typical TEST sit geographically?
Nothing on typical TEST states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 9.195.144.101:20003.
What Rust version is typical TEST on?
typical TEST operates on Linux with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.
Does typical TEST stay online, and is it up right now?
As of now, typical TEST is offline; the last sighting was 24 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 4 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to typical TEST?
Enter client.connect 9.195.144.101:20003 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.