The count
Live coverage · Rust server
typical Test2
Offline typical Test2 is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,960, the top 71% of all ranked servers.
- The current map has been up 23d 23h, since Monday 5 October, 05:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical Test2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,960 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does typical Test2 wipe, and at what times?
Too few wipes are recorded for typical Test2 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 23 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does typical Test2 show up in?
These are the Rust Live Stats lists typical Test2 fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for typical Test2 signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which typical Test2 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on typical Test2?
typical Test2 reads offline at the moment; the last sighting was 21 days 22 hours ago.
How does typical Test2 compare with other Rust servers in the rankings?
Player hours over seven days put typical Test2 at #15,960, in the top 71% of all ranked servers.
Rules and settings
What settings and rules does typical Test2 run?
Nothing in the name of typical Test2 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for typical Test2?
The map on typical Test2 is procedural, made by the game itself.
About the server
What location is typical Test2 in?
Nothing on typical Test2 states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 9.195.144.165:20000.
What Rust version is typical Test2 on?
The setup on typical Test2 is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is typical Test2 up now, and how steady is its uptime?
As of now, typical Test2 is offline; the last sighting was 21 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to typical Test2?
Enter client.connect 9.195.144.165:20000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.