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31,880 players on Rust servers right now 11,622 servers online 2,774 with players on 73 fresh wipes in the last three hours typical test2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

typical test2

Offline typical test2 is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,398.
  • The current map has been up 39d 23h, since Saturday 19 September, 06:09 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,398rankno region published
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on typical test2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,398 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
54 / 200

Quick answers

from the figures on this page

Wipe days

When does typical test2 wipe?

Too few wipes are recorded for typical test2 to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 39 days 23 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does typical test2 show up in?

On Rust Live Stats, typical test2 is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on typical test2 carry?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list typical test2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is typical test2 at the moment?

typical test2 is not online at the moment, having last been seen 39 days 23 hours ago.

Where does typical test2 sit in the server rankings?

Ranked by seven-day player hours, typical test2 is #15,398, placing it in the top – of ranked servers.

Rules and settings

Which settings and rules are in force on typical test2?

Nothing in the name of typical test2 states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for typical test2?

The map on typical test2 is procedural, made by the game itself.

About the server

What location is typical test2 in?

Nothing on typical test2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 9.244.16.170:28019.

What Rust version is typical test2 on?

Rust network protocol 2633 and build 164530 on Linux is what typical test2 runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is typical test2, and is it online at the moment?

At the time of this update, typical test2 is down, last seen 39 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to typical test2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 9.244.16.170:28019.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.