The count
Live coverage · Rust server
typical test4
Offline typical test4 is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,398.
- The current map has been up 40d 3h, since Saturday 19 September, 06:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical test4
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,398 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 19 September 2026, 06:13 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at typical test4?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does typical test4 wipe?
The record holds too few of typical test4's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 40 days 3 hours.
Tags and filters
Where does typical test4 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists typical test4 fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on typical test4 carry?
These are the tags typical test4 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is typical test4 at the moment?
typical test4 is not online at the moment, having last been seen 40 days 2 hours ago.
How does typical test4 compare with other Rust servers in the rankings?
Player hours over seven days put typical test4 at #15,398, in the top – of all ranked servers.
Settings and map
Which settings and rules are in force on typical test4?
Nothing in the name of typical test4 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for typical test4?
The map on typical test4 is procedural, made by the game itself.
Server details
Where does typical test4 sit geographically?
Nothing on typical test4 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 9.244.16.170:28023.
What Rust version is typical test4 on?
The setup on typical test4 is Rust network protocol 2633 and build 164530 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is typical test4, and is it online at the moment?
At the time of this update, typical test4 is down, last seen 40 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 September 2026.
Getting on
What steps connect you to typical test4?
Enter client.connect 9.244.16.170:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.