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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers.
  • The current map has been up 44d 16h, since Monday 14 September, 19:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,318ranktop 69%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
407 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
47 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
62 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
171 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 44 days 16 hours.

Tags and categories

Where does My Rust server | Powered by AMP appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Rust server | Powered by AMP is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which My Rust server | Powered by AMP publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Rust server | Powered by AMP?

My Rust server | Powered by AMP reads offline at the moment; the last sighting was 5 days 10 hours ago. Averaged over seven days: 0 players.

What position does My Rust server | Powered by AMP hold among Rust servers?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #15,318, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

About the server

Which region is My Rust server | Powered by AMP hosted in?

No region is published by My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 9.246.125.117:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2633 and build 163794 on Linux is what My Rust server | Powered by AMP runs. Steam updates it for you, but your game needs the same protocol to join.

Is My Rust server | Powered by AMP up now, and how steady is its uptime?

As of now, My Rust server | Powered by AMP is offline; the last sighting was 5 days 10 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. Rust Live Stats has tracked it since 24 October 2026.

How to join

What is the way to connect to My Rust server | Powered by AMP?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 9.246.125.117:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.