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Live Rust server stats, updated every five minutes.
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56,753 players on Rust servers right now 11,714 servers online 3,283 with players on 169 fresh wipes in the last three hours Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,682, the top 71% of all ranked servers.
  • The current map has been up 19d 17h, since Friday 9 October, 16:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,682ranktop 71%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,682 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
7.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
411 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
35 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
44 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
140 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

When does Test Server wipe?

Too few wipes are recorded for Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 17 hours.

Tags and filters

Where does Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Test Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Test Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Test Server?

Test Server reads offline at the moment; the last sighting was 17 days 12 hours ago.

Where does Test Server sit in the server rankings?

Ranked by seven-day player hours, Test Server is #15,682, placing it in the top 71% of ranked servers.

Rules and settings

What rules does Test Server enforce, and which settings does it use?

Nothing in the name of Test Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Test Server?

Test Server uses a procedural map, which the game generates.

About the server

Which region is Test Server hosted in?

Nothing on Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 90.154.73.69:28015.

What Rust version is Test Server on?

The setup on Test Server is Rust network protocol 2634 and build 166586 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Test Server, and is it online at the moment?

At the time of this update, Test Server is down, last seen 17 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 30 September 2026.

How to join

How do you get onto Test Server?

Enter client.connect 90.154.73.69:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.