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72,381 players on Rust servers right now 11,806 servers online 3,700 with players on 114 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,797, the top 61% of all ranked servers.
  • The current map has been up 25d 5h, since Saturday 3 October, 15:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,797ranktop 61%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,797 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
529 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
349 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
39 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
114 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
125 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 5 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on My Server Name carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on My Server Name?

My Server Name is not online at the moment, having last been seen 23 days 7 hours ago.

What position does My Server Name hold among Rust servers?

Ranked by seven-day player hours, My Server Name is #13,797, placing it in the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

What location is My Server Name in?

No region is published by My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 90.16.218.242:28015 is its address.

What version of Rust is running on My Server Name?

My Server Name operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Does My Server Name stay online, and is it up right now?

My Server Name is currently offline, with its last appearance 23 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

Getting on

What steps connect you to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 90.16.218.242:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.