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103,775 players on Rust servers right now 11,888 servers online 3,956 with players on 413 fresh wipes in the last three hours Solo Private: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Solo Private

Offline Solo Private is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,859, the top 71% of all ranked servers.
  • The current map has been up 29d 23h, since Tuesday 29 September, 18:53 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,859ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Solo Private

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,859 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
336 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
437 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
970 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
61 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Solo Private?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Solo Private wipe, and at what times?

Solo Private's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 29 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Solo Private show up in?

These are the Rust Live Stats lists Solo Private fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Solo Private signify?

These are the tags Solo Private makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Solo Private?

Last seen 29 days 23 hours ago, Solo Private is offline right now.

Where does Solo Private sit in the server rankings?

Player hours over seven days put Solo Private at #16,859, in the top 71% of all ranked servers.

Map and rules

What settings and rules does Solo Private run?

Nothing in the name of Solo Private states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on Solo Private?

Solo Private uses a procedural map, which the game generates.

About the server

Where does Solo Private sit geographically?

Nothing on Solo Private states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 90.213.61.239:28015.

What version of Rust is running on Solo Private?

Rust network protocol 2633 and build 165217 on Windows is what Solo Private runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Solo Private up now, and how steady is its uptime?

Solo Private is currently offline, with its last appearance 29 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 28 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Solo Private?

Enter client.connect 90.213.61.239:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.