The count
Live coverage · EU
RERUST-DEV-WhiteListed
Offline RERUST-DEV-WhiteListed is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,702, the top 71% of all ranked servers, and #2558 in EU.
- The current map has been up 18d 1h, since Sunday 11 October, 12:13 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 12:13 UTC, in 2d 22h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RERUST-DEV-WhiteListed
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,702 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 22h
from its schedule tag
Next wipe Sunday 1 November, 12:13 UTC, in 2d 22h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 22hSun 1 Nov, 12:13 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 9d 22hSun 8 Nov, 12:13 UTC
- 16d 22hSun 15 Nov, 12:13 UTC
- 23d 22hSun 22 Nov, 12:13 UTC
- 30d 22hSun 29 Nov, 12:13 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 37d 22hSun 6 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 12:13 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 03:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 21:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 20:33 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 06:32 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RERUST-DEV-WhiteListed?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does RERUST-DEV-WhiteListed wipe, and at what times?
RERUST-DEV-WhiteListed's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Sunday 1 November at 12:13 UTC its next wipe falls due. The world you are playing on was built 18 days 1 hours. The tags list wipes as weekly.
Tags and categories
Which Rust Live Stats filters and lists does RERUST-DEV-WhiteListed show up in?
These are the Rust Live Stats lists RERUST-DEV-WhiteListed fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
What meaning do the tags on RERUST-DEV-WhiteListed carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser places this server under Europe, which RERUST-DEV-WhiteListed publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on RERUST-DEV-WhiteListed?
Last seen 17 days 17 hours ago, RERUST-DEV-WhiteListed is offline right now.
How does RERUST-DEV-WhiteListed compare with other Rust servers in the rankings?
RERUST-DEV-WhiteListed is #2,558 in Europe on the past week's player hours, and #15,702 overall in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on RERUST-DEV-WhiteListed?
The name RERUST-DEV-WhiteListed carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on RERUST-DEV-WhiteListed?
A procedural map of 3,350 with seed 1337, generated by the game, runs on RERUST-DEV-WhiteListed. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.
Server details
What location is RERUST-DEV-WhiteListed in?
By its own EU tag, RERUST-DEV-WhiteListed sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 90.231.47.195:28015.
What Rust version is RERUST-DEV-WhiteListed on?
The setup on RERUST-DEV-WhiteListed is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is RERUST-DEV-WhiteListed up now, and how steady is its uptime?
At the time of this update, RERUST-DEV-WhiteListed is down, last seen 17 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 6 October 2026.
Getting on
What steps connect you to RERUST-DEV-WhiteListed?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 90.231.47.195:28015.