The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 75 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,861, the top 61% of all ranked servers.
- The current map has been up 27d 5h, since Thursday 1 October, 20:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,861 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does test wipe?
test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 5 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
These are the Rust Live Stats lists test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is test at the moment?
Last seen 24 days 12 hours ago, test is offline right now.
What position does test hold among Rust servers?
On player hours for the past seven days, test sits at #13,861, inside the top 61% of ranked servers.
Settings and map
What settings and rules does test run?
No gather rate appears in the name test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for test?
test uses a procedural map, which the game generates.
About the server
Which region is test hosted in?
There is no region from test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.108.0.163:28015.
What version of Rust is running on test?
Rust network protocol 2634 and build 166652 on Linux is what test runs. To join, your game must use the same protocol; Steam handles the update for you.
Does test stay online, and is it up right now?
As of now, test is offline; the last sighting was 24 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
Getting on
What is the way to connect to test?
Enter client.connect 91.108.0.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.