The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 4d ago.
Key points
- 0 of 75 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,155, the top 59% of all ranked servers.
- The current map has been up 26d 22h, since Thursday 1 October, 20:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,155 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does test wipe, and at what times?
Too few wipes are recorded for test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 22 hours.
Lists and tags
Which Rust Live Stats filters and lists does test show up in?
The Rust Live Stats lists that include test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on test carry?
gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on test right now?
test reads offline at the moment; the last sighting was 4 days 10 hours ago. Peak over the past week: 1. Average: 0 players.
How does test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, test is #13,155, placing it in the top 59% of ranked servers.
Map and rules
What rules does test enforce, and which settings does it use?
Nothing in the name of test states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is live on test?
A procedural map, generated by the game, runs on test.
Server details
What location is test in?
No region is published by test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.108.1.109:28015.
What version of Rust is running on test?
test operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is test up now, and how steady is its uptime?
At the time of this update, test is down, last seen 4 days 10 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. On 24 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto test?
Enter client.connect 91.108.1.109:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.