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69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 127 fresh wipes in the last three hours LionForge Vanilla #1: 0 players on now Updated every five minutes

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LionForge Vanilla #1

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #8,080, the top 36% of all ranked servers.
  • The current map has been up 5d 21h, since Thursday 22 October, 15:07 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 6h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#8,080ranktop 36%
5d agolast wipemonthly schedule
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on LionForge Vanilla #1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,080 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

10.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 4

Coming wipes

  1. 8d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
13.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 5
Lasted
14.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
5.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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150 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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46 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 64 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 63 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 59 on average
18 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at LionForge Vanilla #1?

At their busiest, its recent wipes averaged 1 players. 44 hours after the latest wipe, the crowd reached its peak. In 25% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 4 when it did not hold.

How often does LionForge Vanilla #1 wipe, and at what times?

Once a month is all LionForge Vanilla #1 wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 5 days 21 hours. The tags carry a monthly wipe schedule.

Tags and filters

Where does LionForge Vanilla #1 appear in Rust Live Stats lists and filters?

On Rust Live Stats, LionForge Vanilla #1 is listed under Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week it appears on the server list.

How should you read the tags on LionForge Vanilla #1?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which LionForge Vanilla #1 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is LionForge Vanilla #1 at the moment?

LionForge Vanilla #1 is carrying 0 players at the moment, with 50 slots in total. Averaged across seven days, 0 players; the peak was 2.

How does LionForge Vanilla #1 compare with other Rust servers in the rankings?

On player hours for the past seven days, LionForge Vanilla #1 sits at #8,080, inside the top 36% of ranked servers.

Rules and settings

What rules does LionForge Vanilla #1 enforce, and which settings does it use?

Nothing in the name of LionForge Vanilla #1 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Which map is in use on LionForge Vanilla #1?

A procedural map of 3,500 with seed 426701561, generated by the game, runs on LionForge Vanilla #1. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is LionForge Vanilla #1 hosted in?

No region is published by LionForge Vanilla #1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 91.122.45.39:28015 is its address.

Is performance on LionForge Vanilla #1 steady?

Server fps averaged 171 over the last 48 hours, with a low of 123. Buildings, deployables and everything else in the world added up to a maximum of 65,847 entities. Memory use peaked at 4,371 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is LionForge Vanilla #1 on?

LionForge Vanilla #1 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is LionForge Vanilla #1, and is it online at the moment?

At the time of this update, LionForge Vanilla #1 is live. About 5 days 16 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to LionForge Vanilla #1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.122.45.39:28015. You can find its website at https://rust.lionforge.dev/en/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.