The count
Live coverage · Rust server
[DE] SteppenWolf*s PVE-Insel--Staging
Offline [DE] SteppenWolf*s PVE-Insel--Staging is not on the server list right now. The figures below are from when it was last seen, 4h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,451, the top 52% of all ranked servers.
- The current map has been up 23h, since Tuesday 27 October, 19:19 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [DE] SteppenWolf*s PVE-Insel--Staging
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,451 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 23h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does [DE] SteppenWolf*s PVE-Insel--Staging wipe?
Estimating [DE] SteppenWolf*s PVE-Insel--Staging's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 23 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does [DE] SteppenWolf*s PVE-Insel--Staging show up in?
On Rust Live Stats, [DE] SteppenWolf*s PVE-Insel--Staging is listed under Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on [DE] SteppenWolf*s PVE-Insel--Staging?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169516 (Build): Build: 169516; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other: that is the tag list [DE] SteppenWolf*s PVE-Insel--Staging publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on [DE] SteppenWolf*s PVE-Insel--Staging right now?
[DE] SteppenWolf*s PVE-Insel--Staging reads offline at the moment; the last sighting was 4 hours ago. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
What position does [DE] SteppenWolf*s PVE-Insel--Staging hold among Rust servers?
Ranked by seven-day player hours, [DE] SteppenWolf*s PVE-Insel--Staging is #11,451, placing it in the top 52% of ranked servers.
Settings and map
What rules does [DE] SteppenWolf*s PVE-Insel--Staging enforce, and which settings does it use?
No gather rate appears in the name [DE] SteppenWolf*s PVE-Insel--Staging. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on [DE] SteppenWolf*s PVE-Insel--Staging?
A procedural map of 3,500 with seed 480609695, generated by the game, runs on [DE] SteppenWolf*s PVE-Insel--Staging. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does [DE] SteppenWolf*s PVE-Insel--Staging sit geographically?
There is no region from [DE] SteppenWolf*s PVE-Insel--Staging. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.17.108.43:28025.
What is performance like on [DE] SteppenWolf*s PVE-Insel--Staging?
It never went below 240 server fps in the last 48 hours, averaging 240. Entity count reached 66,000: buildings, deployables and the rest of the world. Memory use peaked at 1,115 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [DE] SteppenWolf*s PVE-Insel--Staging?
Rust network protocol 2635 and build 169516 on Windows is what [DE] SteppenWolf*s PVE-Insel--Staging runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [DE] SteppenWolf*s PVE-Insel--Staging up now, and how steady is its uptime?
At the time of this update, [DE] SteppenWolf*s PVE-Insel--Staging is down, last seen 4 hours ago. About 45 minutes ago is when it last restarted, according to its uptime. The first sighting by Rust Live Stats was on 27 October 2026.
Getting on
How do you get onto [DE] SteppenWolf*s PVE-Insel--Staging?
Enter client.connect 91.17.108.43:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.