The count
Live coverage · Rust server
testserver
Offline testserver is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #12,842, the top 59% of all ranked servers.
- The current map has been up 12d 3h, since Thursday 15 October, 19:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,842 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 15 October 2026, 19:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on testserver?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does testserver wipe, and at what times?
The record holds too few of testserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 12 days 3 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does testserver show up in?
These are the Rust Live Stats lists testserver fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on testserver?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which testserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on testserver?
testserver is not online at the moment, having last been seen 12 days 3 hours ago.
What position does testserver hold among Rust servers?
Ranked by seven-day player hours, testserver is #12,842, placing it in the top 59% of ranked servers.
Map and rules
Which settings and rules are in force on testserver?
No gather rate appears in the name testserver. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for testserver?
A procedural map, generated by the game, runs on testserver.
Server facts
Where does testserver sit geographically?
No region is published by testserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.198.101.82:28015 is its address.
What version of Rust is running on testserver?
The setup on testserver is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does testserver stay online, and is it up right now?
As of now, testserver is offline; the last sighting was 12 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 15 October 2026.
Getting on
How do you get onto testserver?
Enter client.connect 91.198.101.82:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.