The count
LiveLive coverage · Rust server
TEST SERVER
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,568, the top 48% of all ranked servers.
- The current map has been up 2d 5h, since Monday 26 October, 18:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,568 today
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does TEST SERVER wipe?
Too few wipes are recorded for TEST SERVER to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 5 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TEST SERVER show up in?
The Rust Live Stats lists that include TEST SERVER are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for TEST SERVER signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which TEST SERVER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on TEST SERVER right now?
TEST SERVER is carrying 0 players at the moment, with 10 slots in total. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 08:00 UTC drew the most players, 0 on average.
Where does TEST SERVER sit in the server rankings?
On player hours for the past seven days, TEST SERVER sits at #10,568, inside the top 48% of ranked servers.
Map and rules
What settings and rules does TEST SERVER run?
The name TEST SERVER carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Can you tell me the map for TEST SERVER?
Size 1,000, seed 12345: that is the procedural map the game generates for TEST SERVER. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does TEST SERVER sit geographically?
No region is published by TEST SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.200.13.51:28015.
Is performance on TEST SERVER steady?
The average server fps was 240 over the last 48 hours; the lowest was 240. Buildings, deployables and everything else in the world added up to a maximum of 2,185 entities. Memory use peaked at 604 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on TEST SERVER?
The setup on TEST SERVER is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does TEST SERVER stay online, and is it up right now?
At the time of this update, TEST SERVER is live. The uptime it reports puts the last restart at about 5 hours ago. It was online for 24 of 48 hours in the last 2 full days, or 50% of the time. Rust Live Stats has tracked it since 26 October 2026.
Connecting
What steps connect you to TEST SERVER?
Enter client.connect 91.200.13.51:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.