The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,561, the top 61% of all ranked servers.
- The current map has been up 18d 1h, since Friday 9 October, 17:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,561 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 9 October 2026, 17:59 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TEST?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 1 hours in.
How often does TEST wipe, and at what times?
TEST's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 18 days 1 hours.
Tags and filters
Where does TEST appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TEST fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on TEST?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list TEST publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on TEST?
TEST reads offline at the moment; the last sighting was 17 days 23 hours ago.
Where does TEST sit in the server rankings?
Ranked by seven-day player hours, TEST is #13,561, placing it in the top 61% of ranked servers.
Settings and map
What settings and rules does TEST run?
No gather rate appears in the name TEST. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on TEST?
A procedural map, generated by the game, runs on TEST.
Server facts
Which region is TEST hosted in?
No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.200.54.59:28015.
What Rust version is TEST on?
TEST operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
Does TEST stay online, and is it up right now?
TEST is currently offline, with its last appearance 17 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto TEST?
Enter client.connect 91.200.54.59:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.