The count
Live coverage · EU
Summers' loop
Offline Summers' loop is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 30 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,915, the top 72% of all ranked servers, and #2586 in EU.
- The current map has been up 42d 13h, since Thursday 17 September, 11:30 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Summers' loop
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,915 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 18h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 11:30 UTC
- 27d 10hThu 26 Nov, 11:30 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 41d 10hThu 10 Dec, 11:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 17 September 2026, 11:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Summers' loop?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 8 hours in.
When does Summers' loop wipe?
The prediction for Summers' loop follows its tag, since the record holds too few wipes to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 42 days 13 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does Summers' loop appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Summers' loop are EU Rust servers, live, Live Rust community servers and Solo Rust servers, live now. Under the filters Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks it appears on the server list.
What do the tags listed for Summers' loop signify?
gmsoftcore (Game mode): An easier ruleset: softcore; mp30 (Max players): The slot count is 30; ts1 (Group limit): Team cap: 1; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^s (Softcore): Facepunch's softcore mode is easier: death leaves you part of your inventory; EU (Europe): Europe is the browser listing for this server: that is the tag list Summers' loop publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Summers' loop?
Last seen 32 days 20 hours ago, Summers' loop is offline right now.
Where does Summers' loop sit in the server rankings?
Europe places Summers' loop at #2,586; overall it is #16,915, inside the top 72% of ranked servers, by seven-day player hours. Within the solo group, its position is #206.
Map and rules
Which settings and rules are in force on Summers' loop?
The name Summers' loop carries no gather rate. No teams play here: solo only. softcore applies here, An easier Facepunch mode: some loot stays yours. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Summers' loop?
Summers' loop runs a game-generated procedural map: size 4,000, seed 1047376214. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Summers' loop sit geographically?
The EU tag on Summers' loop lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.210.191.183:28015.
What Rust version is Summers' loop on?
Summers' loop operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Summers' loop, and is it online at the moment?
At the time of this update, Summers' loop is down, last seen 32 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto Summers' loop?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.210.191.183:28015.