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62,626 players on Rust servers right now 11,741 servers online 3,351 with players on 195 fresh wipes in the last three hours [US] Mello Rust | Vanilla Bi-weekly: 0 players on now Updated every five minutes

LiveLive coverage · NA · us5

[US] Mello Rust | Vanilla Bi-weekly

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,847, the top 35% of all ranked servers, and #1153 in NA.
  • The current map has been up 1d 6h, since Wednesday 28 October, 05:05 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
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biweekly wipes vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#7,847ranktop 35% · #1153 in NA
1d agolast wipebiweekly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [US] Mello Rust | Vanilla Bi-weekly

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
02040608012:0021:0006:0015:0001:0010:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,847 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 7h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

7 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 12d 17h
    Wed 11 Nov, 05:05 UTC
  3. 26d 17h
    Wed 25 Nov, 05:05 UTC
  4. 35d 7h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 40d 17h
    Wed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
13.2 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 4
Lasted
7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
8.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
14 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 88 on average
14 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 57 on average
14 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
19 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 36 on average
7 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 26 on average
4 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on [US] Mello Rust | Vanilla Bi-weekly?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

How often does [US] Mello Rust | Vanilla Bi-weekly wipe, and at what times?

With too few of [US] Mello Rust | Vanilla Bi-weekly's wipes recorded to confirm the schedule, the tag is used for the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 30 hours. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Which Rust Live Stats filters and lists does [US] Mello Rust | Vanilla Bi-weekly show up in?

These are the Rust Live Stats lists [US] Mello Rust | Vanilla Bi-weekly fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days it appears on the server list.

What do the tags listed for [US] Mello Rust | Vanilla Bi-weekly signify?

These are the tags [US] Mello Rust | Vanilla Bi-weekly makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): us5 is the region code this server carries; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on [US] Mello Rust | Vanilla Bi-weekly right now?

0 of [US] Mello Rust | Vanilla Bi-weekly's 50 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 22:00 UTC drew the most players, 1 on average.

Where does [US] Mello Rust | Vanilla Bi-weekly sit in the server rankings?

North America places [US] Mello Rust | Vanilla Bi-weekly at #1,153; overall it is #7,847, inside the top 35% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on [US] Mello Rust | Vanilla Bi-weekly?

Nothing in the name of [US] Mello Rust | Vanilla Bi-weekly states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on [US] Mello Rust | Vanilla Bi-weekly?

A procedural map of 3,500 with seed 1730058098, generated by the game, runs on [US] Mello Rust | Vanilla Bi-weekly. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is [US] Mello Rust | Vanilla Bi-weekly in?

North America is where [US] Mello Rust | Vanilla Bi-weekly lists itself, under NA, with us5 as its region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.140:28015.

What is performance like on [US] Mello Rust | Vanilla Bi-weekly?

Server fps averaged 59 over the last 48 hours, with a low of 20. Buildings, deployables and everything else in the world added up to a maximum of 88,631 entities. The highest memory usage was 2,900 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is [US] Mello Rust | Vanilla Bi-weekly on?

The setup on [US] Mello Rust | Vanilla Bi-weekly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is [US] Mello Rust | Vanilla Bi-weekly up now, and how steady is its uptime?

[US] Mello Rust | Vanilla Bi-weekly is up and running at this moment. The uptime it reports puts the last restart at about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to [US] Mello Rust | Vanilla Bi-weekly?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.140:28015.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rus5
Region code us5 is the region code this server carries.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.