The count
LiveLive coverage · NA
Yaki's Test Server
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,264, the top 51% of all ranked servers, and #1320 in NA.
- The current map has been up 14d 22h, since Thursday 15 October, 01:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Yaki's Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,264 today
Rank
daily · 1 is bestTop 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 15 October 2026, 01:27 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 02:23 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 05:53 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.9 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:32 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 01:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Yaki's Test Server?
Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.5.
How often does Yaki's Test Server wipe, and at what times?
Wipes on Yaki's Test Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 22 hours.
Tags and categories
Where does Yaki's Test Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Yaki's Test Server fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Yaki's Test Server signify?
These are the tags Yaki's Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Yaki's Test Server?
0 of Yaki's Test Server's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.
What position does Yaki's Test Server hold among Rust servers?
Seven-day player hours place Yaki's Test Server at #11,264 overall, in the top 51% of ranked servers and #1,320 in North America.
Settings and map
What rules does Yaki's Test Server enforce, and which settings does it use?
Nothing in the name of Yaki's Test Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Yaki's Test Server?
Yaki's Test Server runs a game-generated procedural map: size 4,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server details
Where does Yaki's Test Server sit geographically?
The NA tag on Yaki's Test Server lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.179:28023.
How well does Yaki's Test Server perform?
Server fps averaged 243 over the last 48 hours, with a low of 198. Buildings, deployables and everything else in the world added up to a maximum of 137,197 entities. The highest memory usage was 4,837 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Yaki's Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Yaki's Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Yaki's Test Server stay online, and is it up right now?
At the time of this update, Yaki's Test Server is live. The uptime it reports puts the last restart at about 4 days 17 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Yaki's Test Server?
Enter client.connect 91.229.114.179:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.