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63,058 players on Rust servers right now 11,725 servers online 3,296 with players on 188 fresh wipes in the last three hours Yaki's Test Server: 0 players on now Updated every five minutes

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Yaki's Test Server

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,264, the top 51% of all ranked servers, and #1320 in NA.
  • The current map has been up 14d 22h, since Thursday 15 October, 01:27 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#11,264ranktop 51% · #1320 in NA
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Yaki's Test Server

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,264 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.9 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
48 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
33 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
92 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
5 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
15 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
7 / 90

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Yaki's Test Server?

Recent wipes on this server averaged a peak of 2 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.5.

How often does Yaki's Test Server wipe, and at what times?

Wipes on Yaki's Test Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 14 days 22 hours.

Tags and categories

Where does Yaki's Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Yaki's Test Server fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Yaki's Test Server signify?

These are the tags Yaki's Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Yaki's Test Server?

0 of Yaki's Test Server's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.

What position does Yaki's Test Server hold among Rust servers?

Seven-day player hours place Yaki's Test Server at #11,264 overall, in the top 51% of ranked servers and #1,320 in North America.

Settings and map

What rules does Yaki's Test Server enforce, and which settings does it use?

Nothing in the name of Yaki's Test Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Yaki's Test Server?

Yaki's Test Server runs a game-generated procedural map: size 4,500, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

Where does Yaki's Test Server sit geographically?

The NA tag on Yaki's Test Server lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.179:28023.

How well does Yaki's Test Server perform?

Server fps averaged 243 over the last 48 hours, with a low of 198. Buildings, deployables and everything else in the world added up to a maximum of 137,197 entities. The highest memory usage was 4,837 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Yaki's Test Server on?

Rust network protocol 2635 and build 168909 on Linux is what Yaki's Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Yaki's Test Server stay online, and is it up right now?

At the time of this update, Yaki's Test Server is live. The uptime it reports puts the last restart at about 4 days 17 hours ago. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Yaki's Test Server?

Enter client.connect 91.229.114.179:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.