The count
LiveLive coverage · NA
DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #2,616, the top 12% of all ranked servers, and #427 in NA.
- The current map has been up 11d 10h, since Saturday 17 October, 17:02 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,616 today
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA, and #208 of the trio servers (top 33%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Saturday 17 October 2026, 17:02 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 3
Force wipe
Force wipe peaks at 32 players
Thursday 1 October 2026, 17:36 UTC FW
- Peak
- 32
- Crowd
- halved by day 12
- Lasted
- 16 days
- Players before
- 1
Wipe
Wipe peaks at 32 players
Thursday 1 October 2026, 11:18 UTC
- Peak
- 32
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Recent wipes on this server averaged a peak of 23 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 12.
On what timetable does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipe?
The monthly force wipe is the only wipe DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I takes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 11 days 10 hours. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I show up in?
The Rust Live Stats lists that include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I are 2x Rust servers live now, Modded Rust servers live now, Trio Rust servers, live and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
These are the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I makes public: gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): Slots: 200; ts3 (Group limit): Each team holds 3 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; ^q (Premium): Join only with Rust's premium status; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I at the moment?
Live now: 0 players on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, out of 200 slots. Peak over the past week: 5. Average: 1 players. Peak hour over 48 hours: 04:00 UTC, at 3 players on average.
Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sit in the server rankings?
Seven-day player hours place DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I at #2,616 overall, in the top 12% of ranked servers and #427 in North America. The server sits at #208 among trio servers.
Rules and settings
Which settings and rules are in force on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Gather rates on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I are 2x, as its name states. The limit is 3 players to a group (trio). survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Join only with Rust's premium status. VAC is enabled: Valve's anti-cheat.
Which map is live on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Size 3,800, custom map on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I, with the map file published for download from this page.
Server facts
Which region is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I hosted in?
The NA tag on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.229.114.207:28015.
What is performance like on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Server fps averaged 116 over the last 48 hours, with a low of 106. Entity count reached 87,476: buildings, deployables and the rest of the world. The highest memory usage was 3,343 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?
The setup on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I stay online, and is it up right now?
DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is up and running at this moment. Based on the uptime it reports, the last restart was about 14 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.207:28015. Join only with Rust's premium status. The server's website: https://www.dadcorerust.com/.
