The count
Live coverage · NA · us5
OFFSHORE 2X | Weekly | Under Development
Offline OFFSHORE 2X | Weekly | Under Development is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 0 players.
- It ranks #13,011, the top 59% of all ranked servers, and #1439 in NA.
- The current map has been up 24d 7h, since Sunday 4 October, 21:16 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 21:16 UTC, in 3d 16h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OFFSHORE 2X | Weekly | Under Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,011 today
Rank
daily · 1 is bestTop 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 16h
from its schedule tag
Next wipe Sunday 1 November, 21:16 UTC, in 3d 16h. Its weekly schedule tag · low confidence
Coming wipes
- 3d 16hSun 1 Nov, 21:16 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 10d 16hSun 8 Nov, 21:16 UTC
- 17d 16hSun 15 Nov, 21:16 UTC
- 24d 16hSun 22 Nov, 21:16 UTC
- 31d 16hSun 29 Nov, 21:16 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 38d 16hSun 6 Dec, 21:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 21:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 16:10 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at OFFSHORE 2X | Weekly | Under Development?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does OFFSHORE 2X | Weekly | Under Development wipe?
OFFSHORE 2X | Weekly | Under Development's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Sunday 1 November at 21:16 UTC its next wipe falls due. This world dates from 24 days 7 hours. Its tags carry a weekly wipe schedule.
Tags and categories
Where does OFFSHORE 2X | Weekly | Under Development appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists OFFSHORE 2X | Weekly | Under Development fits: 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the tags listed for OFFSHORE 2X | Weekly | Under Development signify?
These are the tags OFFSHORE 2X | Weekly | Under Development makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus5 (Region code): The region code reads us5; ^w (Weekly): The wipe cycle is weekly; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on OFFSHORE 2X | Weekly | Under Development?
Last seen 11 days 8 hours ago, OFFSHORE 2X | Weekly | Under Development is offline right now.
How does OFFSHORE 2X | Weekly | Under Development compare with other Rust servers in the rankings?
North America places OFFSHORE 2X | Weekly | Under Development at #1,439; overall it is #13,011, inside the top 59% of ranked servers, by seven-day player hours.
Settings and map
What rules does OFFSHORE 2X | Weekly | Under Development enforce, and which settings does it use?
Read the name for the rate: 2x gathering on OFFSHORE 2X | Weekly | Under Development. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on OFFSHORE 2X | Weekly | Under Development?
A procedural map of 3,000 with seed 1337, generated by the game, runs on OFFSHORE 2X | Weekly | Under Development. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
About the server
What location is OFFSHORE 2X | Weekly | Under Development in?
North America is where OFFSHORE 2X | Weekly | Under Development lists itself, under NA, with us5 as its region code. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 91.229.114.210:28015.
What Rust version is OFFSHORE 2X | Weekly | Under Development on?
Rust network protocol 2634 and build 167781 on Linux is what OFFSHORE 2X | Weekly | Under Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does OFFSHORE 2X | Weekly | Under Development stay online, and is it up right now?
OFFSHORE 2X | Weekly | Under Development is currently offline, with its last appearance 11 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to OFFSHORE 2X | Weekly | Under Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.210:28015. You can find its website at https://discord.com/invite/offshorenetwork.
