The count
Live coverage · NA · us5
Celestial Dev
Offline Celestial Dev is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,248, the top 42% of all ranked servers, and #1240 in NA.
- The current map has been up 8d 13h, since Tuesday 20 October, 22:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Celestial Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,248 today
Rank
daily · 1 is bestTop 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 20 October 2026, 22:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 3 October 2026, 17:26 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 17.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 19:42 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Celestial Dev?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
When does Celestial Dev wipe?
Celestial Dev wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 13 hours have passed since this world was generated.
Lists and tags
Who operates Celestial Dev?
A joinmyga.me hostname is published by Celestial Dev and by 18 other servers we track, so they most likely share an operator.
Where does Celestial Dev appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Celestial Dev fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on Celestial Dev?
These are the tags Celestial Dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): The region code reads us5; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Celestial Dev right now?
Celestial Dev is not online at the moment, having last been seen 39 hours ago. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 12:00 UTC, at 1 players on average.
How does Celestial Dev compare with other Rust servers in the rankings?
Seven-day player hours place Celestial Dev at #9,248 overall, in the top 42% of ranked servers and #1,240 in North America.
Settings and map
What rules does Celestial Dev enforce, and which settings does it use?
The name Celestial Dev carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Celestial Dev?
Size 3,584, seed 1337: that is the procedural map the game generates for Celestial Dev. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists COLONY.
Server details
Where does Celestial Dev sit geographically?
North America is where Celestial Dev lists itself, under NA, with us5 as its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.229.114.222:28015.
How well does Celestial Dev perform?
Server fps averaged 43 over the last 48 hours, with a low of 13. Entity count reached 13,884: buildings, deployables and the rest of the world. Memory use peaked at 1,605 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Celestial Dev?
The setup on Celestial Dev is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Celestial Dev, and is it online at the moment?
Celestial Dev is currently offline, with its last appearance 39 hours ago. About 3 hours ago is when it last restarted, according to its uptime. It was online for 13 of 168 hours in the last 7 full days, or 8% of the time. Rust Live Stats has tracked it since 25 September 2026.
Connecting
What is the way to connect to Celestial Dev?
Enter client.connect 91.229.114.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
