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61,775 players on Rust servers right now 11,739 servers online 3,380 with players on 186 fresh wipes in the last three hours Celestial Dev: 0 players (offline) Updated every five minutes

Live coverage · NA · us5

Celestial Dev

Offline Celestial Dev is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,248, the top 42% of all ranked servers, and #1240 in NA.
  • The current map has been up 8d 13h, since Tuesday 20 October, 22:10 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak 1
#9,248ranktop 42% · #1240 in NA
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Celestial Dev

Players

AveragePeak
00.250.50.75112:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608012:0014:0015:0017:0018:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,248 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct24 Oct29 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
17.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
6.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
15 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
3 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
5 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
1 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
2 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Celestial Dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

When does Celestial Dev wipe?

Celestial Dev wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 13 hours have passed since this world was generated.

Lists and tags

Who operates Celestial Dev?

A joinmyga.me hostname is published by Celestial Dev and by 18 other servers we track, so they most likely share an operator.

Where does Celestial Dev appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Celestial Dev fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Celestial Dev?

These are the tags Celestial Dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): The region code reads us5; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): In the server browser it sits under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Celestial Dev right now?

Celestial Dev is not online at the moment, having last been seen 39 hours ago. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 12:00 UTC, at 1 players on average.

How does Celestial Dev compare with other Rust servers in the rankings?

Seven-day player hours place Celestial Dev at #9,248 overall, in the top 42% of ranked servers and #1,240 in North America.

Settings and map

What rules does Celestial Dev enforce, and which settings does it use?

The name Celestial Dev carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Celestial Dev?

Size 3,584, seed 1337: that is the procedural map the game generates for Celestial Dev. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists COLONY.

Server details

Where does Celestial Dev sit geographically?

North America is where Celestial Dev lists itself, under NA, with us5 as its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.229.114.222:28015.

How well does Celestial Dev perform?

Server fps averaged 43 over the last 48 hours, with a low of 13. Entity count reached 13,884: buildings, deployables and the rest of the world. Memory use peaked at 1,605 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Celestial Dev?

The setup on Celestial Dev is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Celestial Dev, and is it online at the moment?

Celestial Dev is currently offline, with its last appearance 39 hours ago. About 3 hours ago is when it last restarted, according to its uptime. It was online for 13 of 168 hours in the last 7 full days, or 8% of the time. Rust Live Stats has tracked it since 25 September 2026.

Connecting

What is the way to connect to Celestial Dev?

Enter client.connect 91.229.114.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2635,NA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players The slot count is 8.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$rus5
Region code The region code reads us5.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.