The count
LiveLive coverage · NA · us5
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Key points
- 0 of 300 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #4,082, the top 18% of all ranked servers, and #684 in NA.
- The current map has been up 23d 18h, since Sunday 4 October, 17:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,082 today
Rank
daily · 1 is bestTop 18% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 17:09 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 2
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:38 UTC FW
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 42 hours after it. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?
Too few wipes are recorded for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 23 days 18 hours.
Tags and categories
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> signify?
These are the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> makes public: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus5 (Region code): The region code reads us5; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
0 of <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s 300 slots are filled right now. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 22:00 UTC, at 2 players on average.
What position does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> hold among Rust servers?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is #684 in North America on the past week's player hours, and #4,082 overall in the top 18% of ranked servers.
Rules and settings
Which settings and rules are in force on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The name <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> carries no gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is live on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> sit geographically?
The NA tag puts <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> in North America, and us5 is its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 91.229.114.24:28075.
What is performance like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
The average server fps was 52 over the last 48 hours; the lowest was 18. It supported up to 168,013 entities, covering buildings, deployables and all other objects. Memory use peaked at 14,770 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?
The setup on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> up now, and how steady is its uptime?
At the time of this update, <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is live. The uptime it reports puts the last restart at about 14 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.24:28075.
