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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 117 fresh wipes in the last three hours TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: 0 players on now Updated every five minutes

LiveLive coverage · NA

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 5.
  • It ranks #3,329, the top 15% of all ranked servers, and #550 in NA.
  • The current map has been up 5d 22h, since Thursday 22 October, 19:05 UTC.
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2x vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 5
#3,329ranktop 15% · #550 in NA
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,329 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.7 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
13.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 361 on average
168 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 143 on average
85 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 100 on average
78 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
4 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 76 on average
2 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 49 on average
4 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 2 hours in. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.

How often does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipe, and at what times?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 5 days 22 hours have passed since this world was generated.

Tags and categories

Where does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies are 2x Rust servers live now, Modded Rust servers live now, Rust zombie servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x it appears on the server list.

What do the tags listed for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies signify?

These are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies right now?

Live now: 0 players on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, out of 100 slots. The seven-day average is 1 players, with a peak of 5. Between now and 48 hours back, 05:00 UTC drew the most players, 2 on average.

What position does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hold among Rust servers?

North America places TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies at #550; overall it is #3,329, inside the top 15% of ranked servers, by seven-day player hours.

Rules and settings

Which settings and rules are in force on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

The name says it: gathering runs at 2x on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs a game-generated procedural map: size 3,000, seed 987654. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hosted in?

Its NA tag places TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.229.114.2:28027 is its address.

Is performance on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies steady?

The average server fps was 249 over the last 48 hours; the lowest was 18. Buildings, deployables and everything else in the world added up to a maximum of 50,797 entities. Up to 2,404 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on?

Rust network protocol 2635 and build 168909 on Linux is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies stay online, and is it up right now?

At the time of this update, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is live. About 8 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 5 October 2026.

How to join

What is the way to connect to TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.2:28027. You can find its website at https://thelastofrust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.