The count
LiveLive coverage · NA · us5
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Key points
- 4 of 100 players are on now, 4% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #2,992, the top 13% of all ranked servers, and #494 in NA.
- The current map has been up 2d 3h, since Monday 26 October, 19:05 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 17:11 UTC, in 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,992 today
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 18h
fixed weekdays
Next wipe Thursday 29 October, 17:11 UTC, in 18h. Every Monday at 19:05 and every Thursday at 17:11 UTC · high confidence
Coming wipes
- 18hThu 29 Oct, 17:11 UTC
- 4d 20hMon 2 Nov, 19:05 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 11d 20hMon 9 Nov, 19:05 UTC
- 14d 18hThu 12 Nov, 17:11 UTC
- 18d 20hMon 16 Nov, 19:05 UTC
- 21d 18hThu 19 Nov, 17:11 UTC
- 25d 20hMon 23 Nov, 19:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Monday 26 October 2026, 19:05 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 3
Wipe
Wipe peaks at 5 players
Thursday 22 October 2026, 17:11 UTC
- Peak
- 5
- Crowd
- halved by day 3
- Lasted
- 4.1 days
- Players before
- 2
Wipe
Wipe peaks at 4 players
Monday 19 October 2026, 18:06 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Thursday 15 October 2026, 17:09 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Monday 12 October 2026, 18:04 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Thursday 8 October 2026, 17:10 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 5 October 2026, 18:05 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Friday 2 October 2026, 00:22 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
Show 6 earlier wipes
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 17:09 UTC FW
- Peak
- 7
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 28 September 2026, 18:06 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Wipe
Wipe peaks at 7 players
Thursday 24 September 2026, 17:10 UTC
- Peak
- 7
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Monday 21 September 2026, 18:21 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Wipe
Wipe peaks at 6 players
Thursday 17 September 2026, 17:20 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 18:06 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
The average peak across its recent wipes is 4 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 80% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
When does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs a every Monday at 19:05 and every Thursday at 17:11 UTC wipe pattern. Thursday 29 October at 17:11 UTC is the date of its next wipe. The world you are playing on was built 2 days 3 hours. Its tags carry a weekly wipe schedule.
Tags and categories
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RGN 1000x PvE [Events|Purge|Zombies|SkillTree] are Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What meaning do the tags on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] carry?
These are the tags RGN 1000x PvE [Events|Purge|Zombies|SkillTree] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $rus5 (Region code): The region code reads us5; ^w (Weekly): Wipes: every week; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): In the server browser it sits under North America. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is carrying 4 players at the moment, with 100 slots in total. The seven-day average is 1 players, with a peak of 5. The busiest hour in the past 48 was 19:00 UTC, averaging 2 players.
How does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?
Seven-day player hours place RGN 1000x PvE [Events|Purge|Zombies|SkillTree] at #2,992 overall, in the top 13% of ranked servers and #494 in North America.
Settings and map
What settings and rules does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] run?
The name says it: gathering runs at 1000x on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
A procedural map of 3,000 with seed 305543022, generated by the game, runs on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists RustGamingNation Procedural.
Server details
Where does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] sit geographically?
North America is where RGN 1000x PvE [Events|Purge|Zombies|SkillTree] lists itself, under NA, with us5 as its region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.68:28039.
Is performance on RGN 1000x PvE [Events|Purge|Zombies|SkillTree] steady?
The average server fps was 57 over the last 48 hours; the lowest was 19. Buildings, deployables and everything else in the world added up to a maximum of 63,833 entities. Memory use peaked at 3,387 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Rust network protocol 2635 and build 168909 on Linux is what RGN 1000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates it for you, but your game needs the same protocol to join.
Does RGN 1000x PvE [Events|Purge|Zombies|SkillTree] stay online, and is it up right now?
RGN 1000x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. Based on the uptime it reports, the last restart was about 7 hours ago. It was online for 162 of 168 hours in the last 7 full days, or 96% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to RGN 1000x PvE [Events|Purge|Zombies|SkillTree]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.68:28039. The server's website: https://rustgamingnation.com/.
