The count
LiveLive coverage · Rust server · us5
[US] Sailor's PVE Retreat Island
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 7.
- It ranks #2,830, the top 13% of all ranked servers.
- The current map has been up 12d 1h, since Thursday 15 October, 18:00 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 18:00 UTC, in 1d 22h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Sailor's PVE Retreat Island
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,830 today
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 22h
from its schedule tag
Next wipe Thursday 29 October, 18:00 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 22hThu 29 Oct, 18:00 UTC
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 15d 22hThu 12 Nov, 18:00 UTC
- 29d 22hThu 26 Nov, 18:00 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
- 43d 22hThu 10 Dec, 18:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Thursday 15 October 2026, 18:00 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 2
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 17:59 UTC FW
- Peak
- 7
- Crowd
- halved by day 12
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Thursday 17 September 2026, 19:59 UTC
- Peak
- 6
- Crowd
- halved by day 4
- Lasted
- 13.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [US] Sailor's PVE Retreat Island?
Recent wipes on this server averaged a peak of 7 players at their busiest. Peak population on the latest wipe came 5 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 8 when it did not hold.
On what timetable does [US] Sailor's PVE Retreat Island wipe?
With too few of [US] Sailor's PVE Retreat Island's wipes recorded to confirm the schedule, the tag is used for the prediction. Expect the next wipe on Thursday 29 October at 18:00 UTC. 12 days 1 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Where does [US] Sailor's PVE Retreat Island appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Sailor's PVE Retreat Island fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for [US] Sailor's PVE Retreat Island signify?
These are the tags [US] Sailor's PVE Retreat Island makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus5 (Region code): Region code: us5; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [US] Sailor's PVE Retreat Island?
[US] Sailor's PVE Retreat Island is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 1 players; the peak was 7. The busiest hour in the past 48 was 21:00 UTC, averaging 6 players.
How does [US] Sailor's PVE Retreat Island compare with other Rust servers in the rankings?
Player hours over seven days put [US] Sailor's PVE Retreat Island at #2,830, in the top 13% of all ranked servers.
Map and rules
What rules does [US] Sailor's PVE Retreat Island enforce, and which settings does it use?
The name [US] Sailor's PVE Retreat Island carries no gather rate. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] Sailor's PVE Retreat Island?
A procedural map of 4,096 with seed 109706911, generated by the game, runs on [US] Sailor's PVE Retreat Island. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
What location is [US] Sailor's PVE Retreat Island in?
The name of [US] Sailor's PVE Retreat Island points to North America with no region tag published, and us5 is the region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.71:28015.
What is performance like on [US] Sailor's PVE Retreat Island?
Server fps averaged 95 over the last 48 hours, with a low of 50. It supported up to 72,969 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,572 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Sailor's PVE Retreat Island?
The setup on [US] Sailor's PVE Retreat Island is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [US] Sailor's PVE Retreat Island, and is it online at the moment?
[US] Sailor's PVE Retreat Island is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto [US] Sailor's PVE Retreat Island?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.71:28015. The server's website: https://discord.com/invite/vsu8Gkh6Uw.
