The count
LiveLive coverage · NA · us5
Test Server | Map Pre-Release for Canadian Chill
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,072, the top 36% of all ranked servers, and #1167 in NA.
- The current map has been up 2d 17h, since Monday 26 October, 19:53 UTC, on a weekly schedule.
- The next wipe is expected Monday 2 November at 17:43 UTC, in 4d 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server | Map Pre-Release for Canadian Chill
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,072 today
Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 4h
from its schedule tag
Next wipe Monday 2 November, 17:43 UTC, in 4d 4h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 4hMon 2 Nov, 17:43 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 11d 4hMon 9 Nov, 17:43 UTC
- 18d 4hMon 16 Nov, 17:43 UTC
- 25d 4hMon 23 Nov, 17:43 UTC
- 32d 4hMon 30 Nov, 17:43 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 39d 4hMon 7 Dec, 17:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 26 October 2026, 17:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 18:25 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Wednesday 14 October 2026, 19:11 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Test Server | Map Pre-Release for Canadian Chill?
At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2.5 when it did not hold.
On what timetable does Test Server | Map Pre-Release for Canadian Chill wipe?
With too few of Test Server | Map Pre-Release for Canadian Chill's wipes recorded to confirm the schedule, the tag is used for the prediction. On Monday 2 November at 17:43 UTC its next wipe falls due. 2 days 17 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does Test Server | Map Pre-Release for Canadian Chill show up in?
These are the Rust Live Stats lists Test Server | Map Pre-Release for Canadian Chill fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What meaning do the tags on Test Server | Map Pre-Release for Canadian Chill carry?
These are the tags Test Server | Map Pre-Release for Canadian Chill makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): The region code reads us5; ^w (Weekly): A wipe comes each week; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Test Server | Map Pre-Release for Canadian Chill at the moment?
0 of Test Server | Map Pre-Release for Canadian Chill's 10 slots are filled right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 02:00 UTC, at 1 players on average.
What position does Test Server | Map Pre-Release for Canadian Chill hold among Rust servers?
North America places Test Server | Map Pre-Release for Canadian Chill at #1,167; overall it is #8,072, inside the top 36% of ranked servers, by seven-day player hours.
Settings and map
What rules does Test Server | Map Pre-Release for Canadian Chill enforce, and which settings does it use?
Nothing in the name of Test Server | Map Pre-Release for Canadian Chill states a gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Test Server | Map Pre-Release for Canadian Chill?
A procedural map of 4,250 with seed 1337, generated by the game, runs on Test Server | Map Pre-Release for Canadian Chill. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server facts
Which region is Test Server | Map Pre-Release for Canadian Chill hosted in?
The NA tag puts Test Server | Map Pre-Release for Canadian Chill in North America, and us5 is its region code. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 91.229.114.90:28040.
Is performance on Test Server | Map Pre-Release for Canadian Chill steady?
The average server fps was 60 over the last 48 hours; the lowest was 50. It supported up to 104,696 entities, covering buildings, deployables and all other objects. Up to 5,048 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Test Server | Map Pre-Release for Canadian Chill on?
Test Server | Map Pre-Release for Canadian Chill operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Test Server | Map Pre-Release for Canadian Chill up now, and how steady is its uptime?
At the time of this update, Test Server | Map Pre-Release for Canadian Chill is live. About 2 days 15 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 25 September 2026.
Connecting
How do you get onto Test Server | Map Pre-Release for Canadian Chill?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.90:28040. You can find its website at https://www.chill-rust.ca/.
