The count
LiveLive coverage · NA · us5
Project: Plagued
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,156, the top 14% of all ranked servers, and #526 in NA.
- The current map has been up 8d 22h, since Tuesday 20 October, 10:13 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Project: Plagued
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,156 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Tuesday 20 October 2026, 10:13 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 7 players
Saturday 10 October 2026, 08:15 UTC
- Peak
- 7
- Crowd
- halved by day 5
- Lasted
- 10.1 days
- Players before
- 1
Force wipe
Force wipe peaks at 6 players
Thursday 1 October 2026, 17:39 UTC FW
- Peak
- 6
- Crowd
- held half
- Lasted
- 8.6 days
- Players before
- 0
Wipe
Wipe peaks at 7 players
Wednesday 23 September 2026, 12:08 UTC
- Peak
- 7
- Crowd
- halved by day 4
- Lasted
- 8.2 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Monday 14 September 2026, 02:18 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 9.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Project: Plagued?
At their busiest, its recent wipes averaged 6 players. 27 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 4.5.
When does Project: Plagued wipe?
Wipes on Project: Plagued come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 8 days 22 hours.
Lists and tags
Where does Project: Plagued appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Project: Plagued fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Project: Plagued signify?
These are the tags Project: Plagued makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): Region code: us5; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Project: Plagued?
Live now: 0 players on Project: Plagued, out of 100 slots. Averaged across seven days, 1 players; the peak was 6. The busiest hour in the past 48 was 21:00 UTC, averaging 2 players.
What position does Project: Plagued hold among Rust servers?
North America places Project: Plagued at #526; overall it is #3,156, inside the top 14% of ranked servers, by seven-day player hours.
Map and rules
What rules does Project: Plagued enforce, and which settings does it use?
Nothing in the name of Project: Plagued states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Project: Plagued?
Size 3,500, seed 1337: that is the procedural map the game generates for Project: Plagued. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
Which region is Project: Plagued hosted in?
North America is where Project: Plagued lists itself, under NA, with us5 as its region code. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 91.229.114.90:28100.
Is performance on Project: Plagued steady?
The average server fps was 54 over the last 48 hours; the lowest was 17. Entity count reached 84,026: buildings, deployables and the rest of the world. Memory use peaked at 2,957 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Project: Plagued on?
The setup on Project: Plagued is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Project: Plagued stay online, and is it up right now?
Project: Plagued is up and running at this moment. About 1 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Project: Plagued?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.229.114.90:28100. The server's website: https://discord.com/invite/VzHX6sjNRP.
