The count
LiveLive coverage · NA · us5
JRs
Key points
- 0 of 25 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #5,580, the top 25% of all ranked servers, and #932 in NA.
- The current map has been up 6d 20h, since Friday 23 October, 01:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on JRs
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,580 today
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 01:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 21:21 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 20.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on JRs?
Recent wipes on this server averaged a peak of 0 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.
When does JRs wipe?
JRs's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 20 hours have passed since this world was generated.
Lists and tags
Where does JRs appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include JRs are Live Rust community servers, North America Rust servers, live and Vanilla Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on JRs carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus5 (Region code): us5 is the region code this server carries; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; NA (North America): The server browser places this server under North America, which JRs publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is JRs at the moment?
0 of JRs's 25 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.
Where does JRs sit in the server rankings?
JRs is #932 in North America on the past week's player hours, and #5,580 overall in the top 25% of ranked servers.
Rules and settings
Which settings and rules are in force on JRs?
The name JRs carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on JRs?
Size 4,500, seed 722508191: that is the procedural map the game generates for JRs. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is JRs in?
North America is where JRs lists itself, under NA, with us5 as its region code. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.229.114.90:28120.
Is performance on JRs steady?
It never went below 32 server fps in the last 48 hours, averaging 57. Buildings, deployables and everything else in the world added up to a maximum of 125,218 entities. Memory use peaked at 3,519 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on JRs?
Rust network protocol 2635 and build 168909 on Linux is what JRs runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is JRs up now, and how steady is its uptime?
Right now JRs is online. The uptime it reports puts the last restart at about 12 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to JRs?
Enter client.connect 91.229.114.90:28120 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.