Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
50,841 players on Rust servers right now 11,736 servers online 3,279 with players on 115 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,080.
  • The current map has been up 40d 12h, since Friday 18 September, 11:12 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#14,080rankno region published
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,080 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
303 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
193 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
59 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does My Server Name wipe?

The record holds too few of My Server Name's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 40 days 12 hours.

Lists and tags

Which Rust Live Stats filters and lists does My Server Name show up in?

These are the Rust Live Stats lists My Server Name fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Server Name?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which My Server Name publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 39 days 5 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #14,080, inside the top – of ranked servers.

Rules and settings

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

About the server

What location is My Server Name in?

No region is published by My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 91.238.88.47:28015 is its address.

What version of Rust is running on My Server Name?

The setup on My Server Name is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does My Server Name stay online, and is it up right now?

At the time of this update, My Server Name is down, last seen 39 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to My Server Name?

Enter client.connect 91.238.88.47:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build This server runs game build 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.