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54,903 players on Rust servers right now 11,682 servers online 3,147 with players on 122 fresh wipes in the last three hours INTFO no canyon bridge clean test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

INTFO no canyon bridge clean test

Offline INTFO no canyon bridge clean test is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,428.
  • The current map has been up 41d 14h, since Friday 18 September, 10:52 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,428rankno region published
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on INTFO no canyon bridge clean test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,428 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
75 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
101 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
325 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
415 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325

Quick answers

from the figures on this page

Wiping

What happens on wipe day at INTFO no canyon bridge clean test?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does INTFO no canyon bridge clean test wipe, and at what times?

Too few wipes are recorded for INTFO no canyon bridge clean test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 41 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does INTFO no canyon bridge clean test show up in?

These are the Rust Live Stats lists INTFO no canyon bridge clean test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on INTFO no canyon bridge clean test?

These are the tags INTFO no canyon bridge clean test makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on INTFO no canyon bridge clean test?

INTFO no canyon bridge clean test reads offline at the moment; the last sighting was 41 days 14 hours ago.

How does INTFO no canyon bridge clean test compare with other Rust servers in the rankings?

Player hours over seven days put INTFO no canyon bridge clean test at #15,428, in the top – of all ranked servers.

Rules and settings

What settings and rules does INTFO no canyon bridge clean test run?

The name INTFO no canyon bridge clean test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Server facts

Where does INTFO no canyon bridge clean test sit geographically?

There is no region from INTFO no canyon bridge clean test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 91.240.74.124:29715.

What Rust version is INTFO no canyon bridge clean test on?

INTFO no canyon bridge clean test operates on Linux with Rust network protocol 2633 and build 163794. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is INTFO no canyon bridge clean test, and is it online at the moment?

INTFO no canyon bridge clean test is currently offline, with its last appearance 41 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 September 2026.

Getting on

How do you get onto INTFO no canyon bridge clean test?

Enter client.connect 91.240.74.124:29715 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build Build: 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.