The count
Live coverage · Rust server
Error
Offline Error is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,282, the top 58% of all ranked servers.
- The current map has been up 37d 9h, since Sunday 20 September, 12:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Error
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,282 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 20 September 2026, 12:30 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Error?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does Error wipe, and at what times?
Too few wipes are recorded for Error to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 9 hours have passed since this world was generated.
Tags and filters
Where does Error appear in Rust Live Stats lists and filters?
On Rust Live Stats, Error is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Error carry?
gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Error publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on Error?
Error reads offline at the moment; the last sighting was 36 days 20 hours ago.
Where does Error sit in the server rankings?
Ranked by seven-day player hours, Error is #13,282, placing it in the top 58% of ranked servers.
Map and rules
What settings and rules does Error run?
No gather rate appears in the name Error. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Error?
The map on Error is procedural, made by the game itself.
About the server
What location is Error in?
There is no region from Error. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 91.51.23.67:28015 is its address.
What version of Rust is running on Error?
Rust network protocol 2633 and build 164530 on Windows is what Error runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Error stay online, and is it up right now?
Error is currently offline, with its last appearance 36 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 20 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Error?
Enter client.connect 91.51.23.67:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.