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60,429 players on Rust servers right now 11,767 servers online 3,522 with players on 133 fresh wipes in the last three hours [DE] SteppenWolf*s PVE-Insel: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[DE] SteppenWolf*s PVE-Insel

Offline [DE] SteppenWolf*s PVE-Insel is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,960, the top 71% of all ranked servers.
  • The current map has been up 24d 10h, since Sunday 4 October, 11:58 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Join
monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,960ranktop 71%
24d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [DE] SteppenWolf*s PVE-Insel

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,960 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 20h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
62 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
50 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
36 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
24 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
34 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
30 / 100

Quick answers

from the figures on this page

Wiping

When does [DE] SteppenWolf*s PVE-Insel wipe?

The next wipe on [DE] SteppenWolf*s PVE-Insel is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 24 days 10 hours. The tags carry a monthly wipe schedule.

Tags and categories

Where does [DE] SteppenWolf*s PVE-Insel appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [DE] SteppenWolf*s PVE-Insel are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for [DE] SteppenWolf*s PVE-Insel signify?

These are the tags [DE] SteppenWolf*s PVE-Insel makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [DE] SteppenWolf*s PVE-Insel right now?

[DE] SteppenWolf*s PVE-Insel reads offline at the moment; the last sighting was 21 days 12 hours ago.

What position does [DE] SteppenWolf*s PVE-Insel hold among Rust servers?

Ranked by seven-day player hours, [DE] SteppenWolf*s PVE-Insel is #15,960, placing it in the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on [DE] SteppenWolf*s PVE-Insel?

Nothing in the name of [DE] SteppenWolf*s PVE-Insel states a gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [DE] SteppenWolf*s PVE-Insel?

A procedural map, generated by the game, runs on [DE] SteppenWolf*s PVE-Insel.

Server facts

Which region is [DE] SteppenWolf*s PVE-Insel hosted in?

There is no region from [DE] SteppenWolf*s PVE-Insel. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 91.53.161.68:28025.

What version of Rust is running on [DE] SteppenWolf*s PVE-Insel?

[DE] SteppenWolf*s PVE-Insel operates on Windows with Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [DE] SteppenWolf*s PVE-Insel stay online, and is it up right now?

[DE] SteppenWolf*s PVE-Insel is currently offline, with its last appearance 21 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to [DE] SteppenWolf*s PVE-Insel?

Enter client.connect 91.53.161.68:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build This server runs game build 167058.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.