The count
LiveLive coverage · EU
[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 3 players, with a peak of 12.
- It ranks #1,812, the top 8% of all ranked servers, and #704 in EU.
- The current map has been up 12d 5h, since Friday 16 October, 00:15 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 00:15 UTC, in 1d 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,812 today
Rank
daily · 1 is bestTop 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 18h
from its schedule tag
Next wipe Friday 30 October, 00:15 UTC, in 1d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 18hFri 30 Oct, 00:15 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 15d 18hFri 13 Nov, 00:15 UTC
- 29d 18hFri 27 Nov, 00:15 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 43d 18hFri 11 Dec, 00:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.
Wipes
newest firstThe current map
Wipe peaks at 9 players
Friday 16 October 2026, 00:15 UTC
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 21 players
Thursday 1 October 2026, 18:22 UTC FW
- Peak
- 21
- Crowd
- halved by day 6
- Lasted
- 14.2 days
- Players before
- 1
Wipe
Wipe peaks at 15 players
Thursday 17 September 2026, 16:35 UTC
- Peak
- 15
- Crowd
- halved by day 11
- Lasted
- 14.1 days
- Players before
- 6
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
The average peak across its recent wipes is 15 players. Peak population on the latest wipe came 40 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 8.5.
How often does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe, and at what times?
The prediction for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial follows its tag, since the record holds too few wipes to confirm the schedule. Friday 30 October at 00:15 UTC is the date of its next wipe. This world dates from 12 days 5 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial show up in?
The Rust Live Stats lists that include [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What meaning do the tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial carry?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe: that is the tag list [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at the moment?
0 of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's 100 slots are filled right now. Averaged across seven days, 3 players; the peak was 12. Between now and 48 hours back, 15:00 UTC drew the most players, 5 on average.
What position does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial hold among Rust servers?
Europe places [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial at #704; overall it is #1,812, inside the top 8% of ranked servers, by seven-day player hours.
Settings and map
What rules does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial enforce, and which settings does it use?
Read the name for the rate: 0.5x gathering on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
A procedural map of 4,250 with seed 771842122, generated by the game, runs on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial in?
By its own EU tag, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 91.77.169.203:28015 is its address.
Is performance on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial steady?
Server fps averaged 56 over the last 48 hours, with a low of 11. Buildings, deployables and everything else in the world added up to a maximum of 99,042 entities. The highest memory usage was 4,041 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
The setup on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it online at the moment?
At the time of this update, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is live. Based on the uptime it reports, the last restart was about 4 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.77.169.203:28015. You can find its website at https://discord.com/invite/dJrkgQC6YR.