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92,145 players on Rust servers right now 11,896 servers online 4,078 with players on 164 fresh wipes in the last three hours My Local Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Server

Offline My Local Server is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,893, the top 61% of all ranked servers.
  • The current map has been up 23d 19h, since Saturday 3 October, 23:50 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,893ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,893 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
784 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
125 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
463 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
268 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
196 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Local Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in.

On what timetable does My Local Server wipe?

Too few wipes are recorded for My Local Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 23 days 19 hours.

Tags and categories

Which Rust Live Stats filters and lists does My Local Server show up in?

These are the Rust Live Stats lists My Local Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Local Server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which My Local Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Local Server?

Last seen 23 days 18 hours ago, My Local Server is offline right now.

What position does My Local Server hold among Rust servers?

On player hours for the past seven days, My Local Server sits at #13,893, inside the top 61% of ranked servers.

Rules and settings

What rules does My Local Server enforce, and which settings does it use?

No gather rate appears in the name My Local Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Local Server?

The map on My Local Server is procedural, made by the game itself.

Server details

Where does My Local Server sit geographically?

No region is published by My Local Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 91.78.240.26:28015.

What version of Rust is running on My Local Server?

My Local Server operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Does My Local Server stay online, and is it up right now?

My Local Server is currently offline, with its last appearance 23 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 3 October 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to My Local Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 91.78.240.26:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.