The count
LiveLive coverage · Rust server
DeepSeaRusWorld
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,214, the top 23% of all ranked servers.
- The current map has been up 10d 18h, since Sunday 18 October, 17:15 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DeepSeaRusWorld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,214 today
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Sunday 18 October 2026, 17:15 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 11 October 2026, 12:11 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.2 days
- Players before
- 1
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 20:29 UTC FW
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 9.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DeepSeaRusWorld?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 17 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.
How often does DeepSeaRusWorld wipe, and at what times?
The monthly force wipe is the only wipe DeepSeaRusWorld takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 10 days 18 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does DeepSeaRusWorld show up in?
These are the Rust Live Stats lists DeepSeaRusWorld fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on DeepSeaRusWorld?
These are the tags DeepSeaRusWorld makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on DeepSeaRusWorld?
DeepSeaRusWorld is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.
How does DeepSeaRusWorld compare with other Rust servers in the rankings?
Player hours over seven days put DeepSeaRusWorld at #5,214, in the top 23% of all ranked servers.
Settings and map
What rules does DeepSeaRusWorld enforce, and which settings does it use?
No gather rate appears in the name DeepSeaRusWorld. Group size tops out at 10 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for DeepSeaRusWorld?
Size 4,250, seed 1652930283: that is the procedural map the game generates for DeepSeaRusWorld. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is DeepSeaRusWorld hosted in?
There is no region from DeepSeaRusWorld. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 92.118.11.17:28438 is its address.
How well does DeepSeaRusWorld perform?
It never went below 75 server fps in the last 48 hours, averaging 89. Buildings, deployables and everything else in the world added up to a maximum of 109,747 entities. Up to 4,176 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is DeepSeaRusWorld on?
Rust network protocol 2635 and build 168909 on Linux is what DeepSeaRusWorld runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does DeepSeaRusWorld stay online, and is it up right now?
Right now DeepSeaRusWorld is online. The uptime it reports puts the last restart at about 3 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to DeepSeaRusWorld?
Enter client.connect 92.118.11.17:28438 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://site.xyz/.