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64,636 players on Rust servers right now 11,756 servers online 3,440 with players on 196 fresh wipes in the last three hours DeepSeaRusWorld: 0 players on now Updated every five minutes

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DeepSeaRusWorld

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #5,214, the top 23% of all ranked servers.
  • The current map has been up 10d 18h, since Sunday 18 October, 17:15 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 3
#5,214ranktop 23%
10d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players on DeepSeaRusWorld

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,214 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 7h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

8.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  1. 7d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 7h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
7.2 days
Players before
1

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 3
Lasted
9.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
68 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 82 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 72 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 65 on average
361 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on DeepSeaRusWorld?

At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 17 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.

How often does DeepSeaRusWorld wipe, and at what times?

The monthly force wipe is the only wipe DeepSeaRusWorld takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 10 days 18 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does DeepSeaRusWorld show up in?

These are the Rust Live Stats lists DeepSeaRusWorld fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on DeepSeaRusWorld?

These are the tags DeepSeaRusWorld makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on DeepSeaRusWorld?

DeepSeaRusWorld is carrying 0 players at the moment, with 100 slots in total. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.

How does DeepSeaRusWorld compare with other Rust servers in the rankings?

Player hours over seven days put DeepSeaRusWorld at #5,214, in the top 23% of all ranked servers.

Settings and map

What rules does DeepSeaRusWorld enforce, and which settings does it use?

No gather rate appears in the name DeepSeaRusWorld. Group size tops out at 10 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for DeepSeaRusWorld?

Size 4,250, seed 1652930283: that is the procedural map the game generates for DeepSeaRusWorld. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is DeepSeaRusWorld hosted in?

There is no region from DeepSeaRusWorld. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 92.118.11.17:28438 is its address.

How well does DeepSeaRusWorld perform?

It never went below 75 server fps in the last 48 hours, averaging 89. Buildings, deployables and everything else in the world added up to a maximum of 109,747 entities. Up to 4,176 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is DeepSeaRusWorld on?

Rust network protocol 2635 and build 168909 on Linux is what DeepSeaRusWorld runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DeepSeaRusWorld stay online, and is it up right now?

Right now DeepSeaRusWorld is online. The uptime it reports puts the last restart at about 3 days 17 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to DeepSeaRusWorld?

Enter client.connect 92.118.11.17:28438 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://site.xyz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts10
Group limit Each team holds 10 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.