The count
LiveLive coverage · EU
RustBase Main [x2, nolimit]
Key points
- 0 of 500 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 5.
- It ranks #4,082, the top 18% of all ranked servers, and #1480 in EU.
- The current map has been up 5d 22h, since Friday 23 October, 13:57 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 13:57 UTC, in 1d 1h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustBase Main [x2, nolimit]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,082 today
Rank
daily · 1 is bestTop 18% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 1h
from its schedule tag
Next wipe Friday 30 October, 13:57 UTC, in 1d 1h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 1hFri 30 Oct, 13:57 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 8d 1hFri 6 Nov, 13:57 UTC
- 15d 1hFri 13 Nov, 13:57 UTC
- 22d 1hFri 20 Nov, 13:57 UTC
- 29d 1hFri 27 Nov, 13:57 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 36d 1hFri 4 Dec, 13:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Friday 23 October 2026, 13:57 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 16 October 2026, 14:01 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Saturday 10 October 2026, 09:05 UTC
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 6.2 days
- Players before
- 1
Wipe
Wipe peaks at 5 players
Friday 2 October 2026, 01:03 UTC
- Peak
- 5
- Crowd
- halved by day 1
- Lasted
- 8.3 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Saturday 26 September 2026, 09:04 UTC
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 5.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustBase Main [x2, nolimit]?
At their busiest, its recent wipes averaged 3 players. 26 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 25% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
On what timetable does RustBase Main [x2, nolimit] wipe?
With too few of RustBase Main [x2, nolimit]'s wipes recorded to confirm the schedule, the tag is used for the prediction. Friday 30 October at 13:57 UTC is the date of its next wipe. The world you are playing on was built 5 days 22 hours. The tags list wipes as weekly.
Tags and filters
Where does RustBase Main [x2, nolimit] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RustBase Main [x2, nolimit] are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
What meaning do the tags on RustBase Main [x2, nolimit] carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The slot count is 500; ts50 (Group limit): Each team holds 50 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^w (Weekly): Wipes: every week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server, which RustBase Main [x2, nolimit] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on RustBase Main [x2, nolimit] right now?
RustBase Main [x2, nolimit] is carrying 0 players at the moment, with 500 slots in total. Averaged across seven days, 0 players; the peak was 5. The busiest hour in the past 48 was 19:00 UTC, averaging 3 players.
How does RustBase Main [x2, nolimit] compare with other Rust servers in the rankings?
Seven-day player hours place RustBase Main [x2, nolimit] at #4,082 overall, in the top 18% of ranked servers and #1,480 in Europe.
Settings and map
What rules does RustBase Main [x2, nolimit] enforce, and which settings does it use?
The name says it: gathering runs at 2x on RustBase Main [x2, nolimit]. Group size tops out at 50 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustBase Main [x2, nolimit]?
A procedural map of 4,000 with seed 1337, generated by the game, runs on RustBase Main [x2, nolimit]. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
About the server
Where does RustBase Main [x2, nolimit] sit geographically?
Its EU tag places RustBase Main [x2, nolimit] in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 92.118.11.28:28500 is its address.
Is performance on RustBase Main [x2, nolimit] steady?
The average server fps was 197 over the last 48 hours; the lowest was 133. It supported up to 90,554 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,186 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RustBase Main [x2, nolimit] on?
The setup on RustBase Main [x2, nolimit] is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RustBase Main [x2, nolimit], and is it online at the moment?
Right now RustBase Main [x2, nolimit] is online. About 10 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to RustBase Main [x2, nolimit]?
Enter client.connect 92.118.11.28:28500 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rustbase.ru.
