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62,070 players on Rust servers right now 11,772 servers online 3,548 with players on 127 fresh wipes in the last three hours Artur Staging Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Artur Staging Test

Offline Artur Staging Test is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,450, the top 71% of all ranked servers.
  • The current map has been up 33d 3h, since Friday 25 September, 18:37 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,450ranktop 71%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Artur Staging Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,450 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
445 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
82 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
103 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Artur Staging Test?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Artur Staging Test wipe?

Too few wipes are recorded for Artur Staging Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 3 hours have passed since this world was generated.

Tags and filters

Where does Artur Staging Test appear in Rust Live Stats lists and filters?

On Rust Live Stats, Artur Staging Test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Artur Staging Test?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs165902 (Build): Build: 165902; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Artur Staging Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Artur Staging Test?

Artur Staging Test reads offline at the moment; the last sighting was 33 days 3 hours ago.

What position does Artur Staging Test hold among Rust servers?

On player hours for the past seven days, Artur Staging Test sits at #16,450, inside the top 71% of ranked servers.

Map and rules

What rules does Artur Staging Test enforce, and which settings does it use?

Nothing in the name of Artur Staging Test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Artur Staging Test?

Artur Staging Test uses a procedural map, which the game generates.

Server details

Which region is Artur Staging Test hosted in?

No region is published by Artur Staging Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 92.208.111.130:28015.

What version of Rust is running on Artur Staging Test?

Rust network protocol 2634 and build 165902 on Windows is what Artur Staging Test runs. Steam updates it for you, but your game needs the same protocol to join.

Does Artur Staging Test stay online, and is it up right now?

As of now, Artur Staging Test is offline; the last sighting was 33 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 25 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Artur Staging Test?

Enter client.connect 92.208.111.130:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165902,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs165902
Build Build: 165902.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.